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Move SET_MACHINE_COMPAT macro to boards.h
pc.h defines a SET_MACHINE_COMPAT macro to make setting up compat_props for the various PC machine versions less verbose. There's nothing inherently PC specific about it, though, so move it to boards.h where other versioned machine types (like pseries-*) can use it. While we're doing that, change it's indentation to be a bit more regular. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Reviewed-by: Thomas Huth <thuth@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Reviewed-by: Alexey Kardashevskiy <aik@ozlabs.ru>
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2 changed files with 9 additions and 8 deletions
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@ -157,4 +157,13 @@ struct MachineState {
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} \
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} \
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machine_init(machine_initfn##_register_types)
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machine_init(machine_initfn##_register_types)
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#define SET_MACHINE_COMPAT(m, COMPAT) \
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do { \
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static GlobalProperty props[] = { \
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COMPAT \
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{ /* end of list */ } \
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}; \
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(m)->compat_props = props; \
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} while (0)
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#endif
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#endif
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@ -855,13 +855,5 @@ bool e820_get_entry(int, uint32_t, uint64_t *, uint64_t *);
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} \
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} \
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machine_init(pc_machine_init_##suffix)
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machine_init(pc_machine_init_##suffix)
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#define SET_MACHINE_COMPAT(m, COMPAT) do { \
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static GlobalProperty props[] = { \
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COMPAT \
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{ /* end of list */ } \
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}; \
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(m)->compat_props = props; \
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} while (0)
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extern void igd_passthrough_isa_bridge_create(PCIBus *bus, uint16_t gpu_dev_id);
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extern void igd_passthrough_isa_bridge_create(PCIBus *bus, uint16_t gpu_dev_id);
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#endif
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#endif
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