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hw/core/reset: Add qemu_{register, unregister}_resettable()
Implement new functions qemu_register_resettable() and qemu_unregister_resettable(). These are intended to be three-phase-reset aware equivalents of the old qemu_register_reset() and qemu_unregister_reset(). Instead of passing in a function pointer and opaque, you register any QOM object that implements the Resettable interface. The implementation is simple: we have a single global instance of a ResettableContainer, which we reset in qemu_devices_reset(), and the Resettable objects passed to qemu_register_resettable() are added to it. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-id: 20240220160622.114437-8-peter.maydell@linaro.org Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
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2 changed files with 63 additions and 5 deletions
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@ -31,6 +31,36 @@
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typedef void QEMUResetHandler(void *opaque);
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/**
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* qemu_register_resettable: Register an object to be reset
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* @obj: object to be reset: it must implement the Resettable interface
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*
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* Register @obj on the list of objects which will be reset when the
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* simulation is reset. These objects will be reset in the order
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* they were added, using the three-phase Resettable protocol,
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* so first all objects go through the enter phase, then all objects
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* go through the hold phase, and then finally all go through the
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* exit phase.
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*
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* It is not permitted to register or unregister reset functions or
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* resettable objects from within any of the reset phase methods of @obj.
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*
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* We assume that the caller holds the BQL.
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*/
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void qemu_register_resettable(Object *obj);
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/**
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* qemu_unregister_resettable: Unregister an object to be reset
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* @obj: object to unregister
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*
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* Remove @obj from the list of objects which are reset when the
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* simulation is reset. It must have been previously added to
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* the list via qemu_register_resettable().
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*
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* We assume that the caller holds the BQL.
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*/
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void qemu_unregister_resettable(Object *obj);
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/**
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* qemu_register_reset: Register a callback for system reset
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* @func: function to call
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@ -44,8 +74,8 @@ typedef void QEMUResetHandler(void *opaque);
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* for instance, device model reset is better accomplished using the
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* methods on DeviceState.
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*
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* It is not permitted to register or unregister reset functions from
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* within the @func callback.
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* It is not permitted to register or unregister reset functions or
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* resettable objects from within the @func callback.
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*
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* We assume that the caller holds the BQL.
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*/
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@ -81,7 +111,8 @@ void qemu_unregister_reset(QEMUResetHandler *func, void *opaque);
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*
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* This function performs the low-level work needed to do a complete reset
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* of the system (calling all the callbacks registered with
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* qemu_register_reset()). It should only be called by the code in a
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* qemu_register_reset() and resetting all the Resettable objects registered
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* with qemu_register_resettable()). It should only be called by the code in a
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* MachineClass reset method.
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*
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* If you want to trigger a system reset from, for instance, a device
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