vl/cpus: be smarter with icount and MTTCG

The sense of the test was inverted. Make it simple, if icount is
enabled then we disabled MTTCG by default. If the user tries to force
MTTCG upon us then we tell them "no".

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Alex Bennée 2017-02-27 17:09:01 +00:00
parent b64842dee4
commit 83fd9629a3
2 changed files with 5 additions and 9 deletions

7
vl.c
View file

@ -4055,8 +4055,6 @@ int main(int argc, char **argv, char **envp)
replay_configure(icount_opts);
qemu_tcg_configure(accel_opts, &error_fatal);
machine_class = select_machine();
set_memory_options(&ram_slots, &maxram_size, machine_class);
@ -4423,14 +4421,13 @@ int main(int argc, char **argv, char **envp)
if (!tcg_enabled()) {
error_report("-icount is not allowed with hardware virtualization");
exit(1);
} else if (qemu_tcg_mttcg_enabled()) {
error_report("-icount does not currently work with MTTCG");
exit(1);
}
configure_icount(icount_opts, &error_abort);
qemu_opts_del(icount_opts);
}
qemu_tcg_configure(accel_opts, &error_fatal);
if (default_net) {
QemuOptsList *net = qemu_find_opts("net");
qemu_opts_set(net, NULL, "type", "nic", &error_abort);