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tcg/arm: Implement andc, orc, abs, neg, not vector operations
These logical and arithmetic operations are optional, but are trivial to accomplish with the existing infrastructure. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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3 changed files with 44 additions and 5 deletions
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@ -155,11 +155,11 @@ extern bool use_neon_instructions;
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#define TCG_TARGET_HAS_v128 use_neon_instructions
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#define TCG_TARGET_HAS_v256 0
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#define TCG_TARGET_HAS_andc_vec 0
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#define TCG_TARGET_HAS_orc_vec 0
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#define TCG_TARGET_HAS_not_vec 0
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#define TCG_TARGET_HAS_neg_vec 0
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#define TCG_TARGET_HAS_abs_vec 0
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#define TCG_TARGET_HAS_andc_vec 1
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#define TCG_TARGET_HAS_orc_vec 1
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#define TCG_TARGET_HAS_not_vec 1
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#define TCG_TARGET_HAS_neg_vec 1
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#define TCG_TARGET_HAS_abs_vec 1
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#define TCG_TARGET_HAS_roti_vec 0
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#define TCG_TARGET_HAS_rots_vec 0
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#define TCG_TARGET_HAS_rotv_vec 0
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