input: avoid malloc for mouse events

There is no reason to allocate mouse events using malloc, we can
allcoate them from stack instead, save a few cpu cycles and make the
code more readable with c99 initializers.

Suggested-by: FelixYao <felix.yzg@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181210140808.26794-1-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann 2018-12-10 15:08:08 +01:00
parent a311f891ab
commit 7a1b46e095
2 changed files with 31 additions and 40 deletions

View file

@ -49,7 +49,6 @@ int qemu_input_key_value_to_scancode(const KeyValue *value, bool down,
int *codes);
int qemu_input_linux_to_qcode(unsigned int lnx);
InputEvent *qemu_input_event_new_btn(InputButton btn, bool down);
void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
@ -58,8 +57,6 @@ bool qemu_input_is_absolute(void);
int qemu_input_scale_axis(int value,
int min_in, int max_in,
int min_out, int max_out);
InputEvent *qemu_input_event_new_move(InputEventKind kind,
InputAxis axis, int value);
void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value);
void qemu_input_queue_abs(QemuConsole *src, InputAxis axis, int value,
int min_in, int max_in);