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soft float support
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@1336 c046a42c-6fe2-441c-8c8c-71466251a162
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4ecc31906d
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9 changed files with 139 additions and 231 deletions
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@ -139,44 +139,6 @@ extern int loglevel;
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#include "cpu.h"
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#include "exec-all.h"
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/* XXX: add a generic FPU library */
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static inline double float32_to_float64(float a)
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{
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return a;
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}
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static inline float float64_to_float32(double a)
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{
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return a;
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}
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#if defined(__powerpc__)
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/* better to call an helper on ppc */
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float int32_to_float32(int32_t a);
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double int32_to_float64(int32_t a);
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#else
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static inline float int32_to_float32(int32_t a)
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{
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return (float)a;
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}
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static inline double int32_to_float64(int32_t a)
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{
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return (double)a;
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}
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#endif
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static inline float int64_to_float32(int64_t a)
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{
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return (float)a;
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}
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static inline double int64_to_float64(int64_t a)
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{
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return (double)a;
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}
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typedef struct CCTable {
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int (*compute_all)(void); /* return all the flags */
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int (*compute_c)(void); /* return the C flag */
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@ -358,9 +320,11 @@ static inline void stfl(target_ulong ptr, float v)
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#ifdef USE_X86LDOUBLE
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/* use long double functions */
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#define lrint lrintl
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#define llrint llrintl
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#define fabs fabsl
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#define floatx_to_int32 floatx80_to_int32
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#define floatx_to_int64 floatx80_to_int64
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#define floatx_abs floatx80_abs
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#define floatx_chs floatx80_chs
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#define floatx_round_to_int floatx80_round_to_int
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#define sin sinl
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#define cos cosl
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#define sqrt sqrtl
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@ -370,17 +334,14 @@ static inline void stfl(target_ulong ptr, float v)
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#define atan2 atan2l
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#define floor floorl
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#define ceil ceill
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#define rint rintl
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#else
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#define floatx_to_int32 float64_to_int32
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#define floatx_to_int64 float64_to_int64
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#define floatx_abs float64_abs
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#define floatx_chs float64_chs
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#define floatx_round_to_int float64_round_to_int
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#endif
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#if !defined(_BSD)
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extern int lrint(CPU86_LDouble x);
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extern int64_t llrint(CPU86_LDouble x);
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#else
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#define lrint(d) ((int)rint(d))
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#define llrint(d) ((int)rint(d))
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#endif
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extern CPU86_LDouble fabs(CPU86_LDouble x);
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extern CPU86_LDouble sin(CPU86_LDouble x);
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extern CPU86_LDouble cos(CPU86_LDouble x);
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extern CPU86_LDouble sqrt(CPU86_LDouble x);
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@ -390,7 +351,6 @@ extern CPU86_LDouble tan(CPU86_LDouble x);
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extern CPU86_LDouble atan2(CPU86_LDouble, CPU86_LDouble);
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extern CPU86_LDouble floor(CPU86_LDouble x);
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extern CPU86_LDouble ceil(CPU86_LDouble x);
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extern CPU86_LDouble rint(CPU86_LDouble x);
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#define RC_MASK 0xc00
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#define RC_NEAR 0x000
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@ -400,13 +360,6 @@ extern CPU86_LDouble rint(CPU86_LDouble x);
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#define MAXTAN 9223372036854775808.0
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#ifdef __arm__
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/* we have no way to do correct rounding - a FPU emulator is needed */
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#define FE_DOWNWARD FE_TONEAREST
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#define FE_UPWARD FE_TONEAREST
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#define FE_TOWARDZERO FE_TONEAREST
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#endif
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#ifdef USE_X86LDOUBLE
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/* only for x86 */
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@ -596,6 +549,7 @@ float approx_rsqrt(float a);
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float approx_rcp(float a);
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double helper_sqrt(double a);
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int fpu_isnan(double a);
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void update_fp_status(void);
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extern const uint8_t parity_table[256];
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extern const uint8_t rclw_table[32];
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