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throttle: Add throttle group support
The throttle group support use a cooperative round robin scheduling algorithm. The principles of the algorithm are simple: - Each BDS of the group is used as a token in a circular way. - The active BDS computes if a wait must be done and arms the right timer. - If a wait must be done the token timer will be armed so the token will become the next active BDS. Signed-off-by: Alberto Garcia <berto@igalia.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Message-id: f0082a86f3ac01c46170f7eafe2101a92e8fde39.1433779731.git.berto@igalia.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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12 changed files with 311 additions and 87 deletions
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@ -173,8 +173,9 @@ void bdrv_stats_print(Monitor *mon, const QObject *data);
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void bdrv_info_stats(Monitor *mon, QObject **ret_data);
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/* disk I/O throttling */
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void bdrv_io_limits_enable(BlockDriverState *bs);
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void bdrv_io_limits_enable(BlockDriverState *bs, const char *group);
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void bdrv_io_limits_disable(BlockDriverState *bs);
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void bdrv_io_limits_update_group(BlockDriverState *bs, const char *group);
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void bdrv_init(void);
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void bdrv_init_with_whitelist(void);
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@ -379,10 +379,13 @@ struct BlockDriverState {
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unsigned int serialising_in_flight;
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/* I/O throttling */
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ThrottleState throttle_state;
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ThrottleTimers throttle_timers;
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CoQueue throttled_reqs[2];
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bool io_limits_enabled;
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/* The following fields are protected by the ThrottleGroup lock.
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* See the ThrottleGroup documentation for details. */
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ThrottleState *throttle_state;
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ThrottleTimers throttle_timers;
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unsigned pending_reqs[2];
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QLIST_ENTRY(BlockDriverState) round_robin;
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/* I/O stats (display with "info blockstats"). */
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@ -36,4 +36,8 @@ void throttle_group_get_config(BlockDriverState *bs, ThrottleConfig *cfg);
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void throttle_group_register_bs(BlockDriverState *bs, const char *groupname);
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void throttle_group_unregister_bs(BlockDriverState *bs);
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void coroutine_fn throttle_group_co_io_limits_intercept(BlockDriverState *bs,
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unsigned int bytes,
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bool is_write);
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#endif
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