replay: initialization and deinitialization

This patch introduces the functions for enabling the record/replay and for
freeing the resources when simulator closes.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162507.8676.90232.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
This commit is contained in:
Pavel Dovgalyuk 2015-09-17 19:25:07 +03:00 committed by Paolo Bonzini
parent 8a354bd935
commit 7615936ebf
6 changed files with 156 additions and 0 deletions

View file

@ -43,6 +43,15 @@ typedef enum ReplayCheckpoint ReplayCheckpoint;
extern ReplayMode replay_mode;
/* Replay process control functions */
/*! Enables recording or saving event log with specified parameters */
void replay_configure(struct QemuOpts *opts);
/*! Initializes timers used for snapshotting and enables events recording */
void replay_start(void);
/*! Closes replay log file and frees other resources. */
void replay_finish(void);
/* Processing the instructions */
/*! Returns number of executed instructions. */