audio: use size_t where makes sense

Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: c5193e687fc6cc0f60cb3e90fe69ddf2027d0df1.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Kővágó, Zoltán 2019-08-19 01:06:58 +02:00 committed by Gerd Hoffmann
parent 1d793fec6c
commit 7520462bc1
18 changed files with 215 additions and 216 deletions

View file

@ -43,9 +43,9 @@ typedef struct coreaudioVoiceOut {
UInt32 audioDevicePropertyBufferFrameSize;
AudioStreamBasicDescription outputStreamBasicDescription;
AudioDeviceIOProcID ioprocid;
int live;
int decr;
int rpos;
size_t live;
size_t decr;
size_t rpos;
} coreaudioVoiceOut;
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
@ -397,9 +397,9 @@ static int coreaudio_unlock (coreaudioVoiceOut *core, const char *fn_name)
return 0;
}
static int coreaudio_run_out (HWVoiceOut *hw, int live)
static size_t coreaudio_run_out(HWVoiceOut *hw, size_t live)
{
int decr;
size_t decr;
coreaudioVoiceOut *core = (coreaudioVoiceOut *) hw;
if (coreaudio_lock (core, "coreaudio_run_out")) {