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avoid using char when it is not necessary
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2204 c046a42c-6fe2-441c-8c8c-71466251a162
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00a67ba19a
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5 changed files with 110 additions and 110 deletions
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@ -2023,7 +2023,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float32_eq( float32 a, float32 b STATUS_PARAM )
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int float32_eq( float32 a, float32 b STATUS_PARAM )
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{
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if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
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@ -2045,7 +2045,7 @@ flag float32_eq( float32 a, float32 b STATUS_PARAM )
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| Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float32_le( float32 a, float32 b STATUS_PARAM )
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int float32_le( float32 a, float32 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -2068,7 +2068,7 @@ flag float32_le( float32 a, float32 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float32_lt( float32 a, float32 b STATUS_PARAM )
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int float32_lt( float32 a, float32 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -2092,7 +2092,7 @@ flag float32_lt( float32 a, float32 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
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int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
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{
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if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
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@ -2112,7 +2112,7 @@ flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
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| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
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int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -2138,7 +2138,7 @@ flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
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| Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
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int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -2952,7 +2952,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float64_eq( float64 a, float64 b STATUS_PARAM )
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int float64_eq( float64 a, float64 b STATUS_PARAM )
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{
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if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
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@ -2974,7 +2974,7 @@ flag float64_eq( float64 a, float64 b STATUS_PARAM )
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| Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float64_le( float64 a, float64 b STATUS_PARAM )
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int float64_le( float64 a, float64 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -2997,7 +2997,7 @@ flag float64_le( float64 a, float64 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float64_lt( float64 a, float64 b STATUS_PARAM )
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int float64_lt( float64 a, float64 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -3021,7 +3021,7 @@ flag float64_lt( float64 a, float64 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
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int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
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{
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if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
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@ -3041,7 +3041,7 @@ flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
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| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
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int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -3067,7 +3067,7 @@ flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
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| Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
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int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -3890,7 +3890,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
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| Arithmetic.
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*----------------------------------------------------------------------------*/
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flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
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{
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if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
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@ -3920,7 +3920,7 @@ flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
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| Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -3953,7 +3953,7 @@ flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
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| Arithmetic.
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*----------------------------------------------------------------------------*/
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flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -3986,7 +3986,7 @@ flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
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{
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if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
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@ -4013,7 +4013,7 @@ flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
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| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -4049,7 +4049,7 @@ flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -5010,7 +5010,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float128_eq( float128 a, float128 b STATUS_PARAM )
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int float128_eq( float128 a, float128 b STATUS_PARAM )
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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@ -5040,7 +5040,7 @@ flag float128_eq( float128 a, float128 b STATUS_PARAM )
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| Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float128_le( float128 a, float128 b STATUS_PARAM )
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int float128_le( float128 a, float128 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -5072,7 +5072,7 @@ flag float128_le( float128 a, float128 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float128_lt( float128 a, float128 b STATUS_PARAM )
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int float128_lt( float128 a, float128 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -5105,7 +5105,7 @@ flag float128_lt( float128 a, float128 b STATUS_PARAM )
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
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int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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@ -5132,7 +5132,7 @@ flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
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| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float128_le_quiet( float128 a, float128 b STATUS_PARAM )
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int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -5168,7 +5168,7 @@ flag float128_le_quiet( float128 a, float128 b STATUS_PARAM )
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| Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
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int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
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{
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flag aSign, bSign;
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@ -5283,7 +5283,7 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
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}
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#define COMPARE(s, nan_exp) \
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INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \
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INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
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int is_quiet STATUS_PARAM ) \
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{ \
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flag aSign, bSign; \
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@ -5317,12 +5317,12 @@ INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \
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} \
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} \
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\
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char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
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int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
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{ \
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return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \
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} \
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\
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char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
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int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
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{ \
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return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \
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}
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