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Implement and use shared memory framebuffer device rendering reoutine.
Use DMA mapping API. Signed-off-by: Paul Brook <paul@codesourcery.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6965 c046a42c-6fe2-441c-8c8c-71466251a162
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parent
602dafcf43
commit
714fa308a3
10 changed files with 253 additions and 231 deletions
61
hw/pl110.c
61
hw/pl110.c
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@ -10,6 +10,7 @@
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#include "hw.h"
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#include "primecell.h"
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#include "console.h"
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#include "framebuffer.h"
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#define PL110_CR_EN 0x001
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#define PL110_CR_BGR 0x100
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@ -61,8 +62,6 @@ static const unsigned char pl110_versatile_id[] =
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#include "pixel_ops.h"
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typedef void (*drawfn)(uint32_t *, uint8_t *, const uint8_t *, int);
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#define BITS 8
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#include "pl110_template.h"
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#define BITS 15
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@ -84,17 +83,11 @@ static void pl110_update_display(void *opaque)
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pl110_state *s = (pl110_state *)opaque;
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drawfn* fntable;
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drawfn fn;
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uint32_t *pallette;
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uint32_t addr;
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uint32_t base;
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int dest_width;
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int src_width;
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uint8_t *dest;
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uint8_t *src;
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int first, last = 0;
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int dirty, new_dirty;
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int i;
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int bpp_offset;
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int first;
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int last;
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if (!pl110_enabled(s))
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return;
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@ -159,47 +152,17 @@ static void pl110_update_display(void *opaque)
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break;
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}
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dest_width *= s->cols;
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pallette = s->pallette;
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base = s->upbase;
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/* HACK: Arm aliases physical memory at 0x80000000. */
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if (base > 0x80000000)
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base -= 0x80000000;
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src = phys_ram_base + base;
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dest = ds_get_data(s->ds);
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first = -1;
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addr = base;
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dirty = cpu_physical_memory_get_dirty(addr, VGA_DIRTY_FLAG);
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new_dirty = dirty;
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for (i = 0; i < s->rows; i++) {
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if ((addr & ~TARGET_PAGE_MASK) + src_width >= TARGET_PAGE_SIZE) {
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uint32_t tmp;
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new_dirty = 0;
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for (tmp = 0; tmp < src_width; tmp += TARGET_PAGE_SIZE) {
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new_dirty |= cpu_physical_memory_get_dirty(addr + tmp,
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VGA_DIRTY_FLAG);
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}
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}
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if (dirty || new_dirty || s->invalidate) {
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fn(pallette, dest, src, s->cols);
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if (first == -1)
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first = i;
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last = i;
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}
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dirty = new_dirty;
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addr += src_width;
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dest += dest_width;
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src += src_width;
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first = 0;
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framebuffer_update_display(s->ds,
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s->upbase, s->cols, s->rows,
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src_width, dest_width, 0,
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s->invalidate,
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fn, s->pallette,
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&first, &last);
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if (first >= 0) {
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dpy_update(s->ds, 0, first, s->cols, last - first + 1);
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}
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if (first < 0)
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return;
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s->invalidate = 0;
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cpu_physical_memory_reset_dirty(base + first * src_width,
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base + (last + 1) * src_width,
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VGA_DIRTY_FLAG);
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dpy_update(s->ds, 0, first, s->cols, last - first + 1);
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}
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static void pl110_invalidate_display(void * opaque)
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