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pl050: don't use legacy ps2_mouse_init() function
Instantiate the PS2 mouse device within PL050MouseState using object_initialize_child() in pl050_mouse_init() and realize it in pl050_mouse_realize() accordingly. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Tested-by: Helge Deller <deller@gmx.de> Acked-by: Helge Deller <deller@gmx.de> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-Id: <20220712215251.7944-12-mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
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2 changed files with 12 additions and 3 deletions
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@ -52,6 +52,8 @@ OBJECT_DECLARE_SIMPLE_TYPE(PL050MouseState, PL050_MOUSE_DEVICE)
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struct PL050MouseState {
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PL050State parent_obj;
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PS2MouseState mouse;
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};
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#endif
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