pl050: don't use legacy ps2_mouse_init() function

Instantiate the PS2 mouse device within PL050MouseState using
object_initialize_child() in pl050_mouse_init() and realize it in
pl050_mouse_realize() accordingly.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Tested-by: Helge Deller <deller@gmx.de>
Acked-by: Helge Deller <deller@gmx.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20220712215251.7944-12-mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
This commit is contained in:
Mark Cave-Ayland 2022-07-12 22:52:22 +01:00
parent 6a05d0b3d1
commit 6f9f245b93
2 changed files with 12 additions and 3 deletions

View file

@ -52,6 +52,8 @@ OBJECT_DECLARE_SIMPLE_TYPE(PL050MouseState, PL050_MOUSE_DEVICE)
struct PL050MouseState {
PL050State parent_obj;
PS2MouseState mouse;
};
#endif