target/arm: Improve arm_rmode_to_sf

Use proper enumeration types for input and output.
Use a const array to perform the mapping, with an
assert that the input is valid.

Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2023-02-25 10:48:08 -10:00
parent ab9ced73fa
commit 6ce21abd40
3 changed files with 18 additions and 29 deletions

View file

@ -1104,31 +1104,14 @@ float64 HELPER(rintd)(float64 x, void *fp_status)
}
/* Convert ARM rounding mode to softfloat */
int arm_rmode_to_sf(int rmode)
{
switch (rmode) {
case FPROUNDING_TIEAWAY:
rmode = float_round_ties_away;
break;
case FPROUNDING_ODD:
rmode = float_round_to_odd;
break;
case FPROUNDING_TIEEVEN:
default:
rmode = float_round_nearest_even;
break;
case FPROUNDING_POSINF:
rmode = float_round_up;
break;
case FPROUNDING_NEGINF:
rmode = float_round_down;
break;
case FPROUNDING_ZERO:
rmode = float_round_to_zero;
break;
}
return rmode;
}
const FloatRoundMode arm_rmode_to_sf_map[] = {
[FPROUNDING_TIEEVEN] = float_round_nearest_even,
[FPROUNDING_POSINF] = float_round_up,
[FPROUNDING_NEGINF] = float_round_down,
[FPROUNDING_ZERO] = float_round_to_zero,
[FPROUNDING_TIEAWAY] = float_round_ties_away,
[FPROUNDING_ODD] = float_round_to_odd,
};
/*
* Implement float64 to int32_t conversion without saturation;