tcg: Return success from patch_reloc

This will move the assert for success from within (subroutines of)
patch_reloc into the callers.  It will also let new code do something
different when a relocation is out of range.

For the moment, all backends are trivially converted to return true.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2018-11-30 11:52:48 -08:00
parent 8c1b079279
commit 6ac1778676
9 changed files with 21 additions and 11 deletions

View file

@ -513,7 +513,7 @@ static const uint32_t tcg_to_isel[] = {
[TCG_COND_GTU] = ISEL | BC_(7, CR_GT),
};
static void patch_reloc(tcg_insn_unit *code_ptr, int type,
static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
intptr_t value, intptr_t addend)
{
tcg_insn_unit *target;
@ -548,6 +548,7 @@ static void patch_reloc(tcg_insn_unit *code_ptr, int type,
default:
g_assert_not_reached();
}
return true;
}
static void tcg_out_mem_long(TCGContext *s, int opi, int opx, TCGReg rt,