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tcg: Return success from patch_reloc
This will move the assert for success from within (subroutines of) patch_reloc into the callers. It will also let new code do something different when a relocation is out of range. For the moment, all backends are trivially converted to return true. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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8c1b079279
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6ac1778676
9 changed files with 21 additions and 11 deletions
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@ -513,7 +513,7 @@ static const uint32_t tcg_to_isel[] = {
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[TCG_COND_GTU] = ISEL | BC_(7, CR_GT),
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};
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static void patch_reloc(tcg_insn_unit *code_ptr, int type,
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static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
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intptr_t value, intptr_t addend)
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{
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tcg_insn_unit *target;
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@ -548,6 +548,7 @@ static void patch_reloc(tcg_insn_unit *code_ptr, int type,
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default:
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g_assert_not_reached();
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}
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return true;
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}
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static void tcg_out_mem_long(TCGContext *s, int opi, int opx, TCGReg rt,
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