tcg: Return success from patch_reloc

This will move the assert for success from within (subroutines of)
patch_reloc into the callers.  It will also let new code do something
different when a relocation is out of range.

For the moment, all backends are trivially converted to return true.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2018-11-30 11:52:48 -08:00
parent 8c1b079279
commit 6ac1778676
9 changed files with 21 additions and 11 deletions

View file

@ -168,12 +168,13 @@ static inline void reloc_26(tcg_insn_unit *pc, tcg_insn_unit *target)
*pc = deposit32(*pc, 0, 26, reloc_26_val(pc, target));
}
static void patch_reloc(tcg_insn_unit *code_ptr, int type,
static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
intptr_t value, intptr_t addend)
{
tcg_debug_assert(type == R_MIPS_PC16);
tcg_debug_assert(addend == 0);
reloc_pc16(code_ptr, (tcg_insn_unit *)value);
return true;
}
#define TCG_CT_CONST_ZERO 0x100