various: Remove unnecessary OBJECT() cast

The OBJECT() macro is defined as:

  #define OBJECT(obj) ((Object *)(obj))

Remove the unnecessary OBJECT() casts when we already know the
pointer is of Object type.

Patch created mechanically using spatch with this script:

  @@
  typedef Object;
  Object *o;
  @@
  -   OBJECT(o)
  +   o

Acked-by: Cornelia Huck <cohuck@redhat.com>
Acked-by: Corey Minyard <cminyard@mvista.com>
Acked-by: John Snow <jsnow@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20200512070020.22782-3-f4bug@amsat.org>
[Trivial rebase conflict in hw/s390x/sclp.c resolved]
This commit is contained in:
Philippe Mathieu-Daudé 2020-05-12 09:00:19 +02:00 committed by Markus Armbruster
parent 96449e4a30
commit 688ffbb4f7
7 changed files with 11 additions and 12 deletions

View file

@ -1837,8 +1837,7 @@ void object_add_completion(ReadLineState *rs, int nb_args, const char *str)
static int qdev_add_hotpluggable_device(Object *obj, void *opaque)
{
GSList **list = opaque;
DeviceState *dev = (DeviceState *)object_dynamic_cast(OBJECT(obj),
TYPE_DEVICE);
DeviceState *dev = (DeviceState *)object_dynamic_cast(obj, TYPE_DEVICE);
if (dev == NULL) {
return 0;