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Include hw/irq.h a lot less
In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
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338 changed files with 336 additions and 34 deletions
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@ -118,10 +118,19 @@ typedef struct SSIBus SSIBus;
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typedef struct VirtIODevice VirtIODevice;
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typedef struct Visitor Visitor;
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/*
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* Pointer types
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* Such typedefs should be limited to cases where the typedef's users
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* are oblivious of its "pointer-ness".
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* Please keep this list in case-insensitive alphabetical order.
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*/
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typedef struct IRQState *qemu_irq;
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/*
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* Function types
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*/
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typedef void SaveStateHandler(QEMUFile *f, void *opaque);
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typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id);
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typedef void (*qemu_irq_handler)(void *opaque, int n, int level);
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#endif /* QEMU_TYPEDEFS_H */
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