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9pfs: fix concurrent v9fs_reclaim_fd() calls
Even though this function is serialized to be always called from main
thread, v9fs_reclaim_fd() is dispatching the coroutine to a worker thread
in between via its v9fs_co_*() calls, hence leading to the situation where
v9fs_reclaim_fd() is effectively executed multiple times simultaniously,
which renders its LRU algorithm useless and causes high latency.
Fix this by adding a simple boolean variable to ensure this function is
only called once at a time. No synchronization needed for this boolean
variable as this function is only entered and returned on main thread.
Fixes: 7a46274529
('hw/9pfs: Add file descriptor reclaim support')
Signed-off-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Reviewed-by: Greg Kurz <groug@kaod.org>
Message-Id: <5c622067efd66dd4ee5eca740dcf263f41db20b2.1741339452.git.qemu_oss@crudebyte.com>
This commit is contained in:
parent
5134cf9b5d
commit
61da38db70
2 changed files with 11 additions and 0 deletions
10
hw/9pfs/9p.c
10
hw/9pfs/9p.c
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@ -435,6 +435,12 @@ void coroutine_fn v9fs_reclaim_fd(V9fsPDU *pdu)
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GHashTableIter iter;
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gpointer fid;
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/* prevent multiple coroutines running this function simultaniously */
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if (s->reclaiming) {
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return;
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}
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s->reclaiming = true;
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g_hash_table_iter_init(&iter, s->fids);
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QSLIST_HEAD(, V9fsFidState) reclaim_list =
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@ -510,6 +516,8 @@ void coroutine_fn v9fs_reclaim_fd(V9fsPDU *pdu)
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*/
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put_fid(pdu, f);
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}
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s->reclaiming = false;
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}
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/*
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@ -4324,6 +4332,8 @@ int v9fs_device_realize_common(V9fsState *s, const V9fsTransport *t,
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s->ctx.fst = &fse->fst;
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fsdev_throttle_init(s->ctx.fst);
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s->reclaiming = false;
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rc = 0;
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out:
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if (rc) {
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@ -362,6 +362,7 @@ struct V9fsState {
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uint64_t qp_ndevices; /* Amount of entries in qpd_table. */
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uint16_t qp_affix_next;
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uint64_t qp_fullpath_next;
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bool reclaiming;
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};
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/* 9p2000.L open flags */
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