tcg: Make gen_dup_i32/i64() public as tcg_gen_dup_i32/i64

The Arm MVE VDUP implementation would like to be able to emit code to
duplicate a byte or halfword value into an i32.  We have code to do
this already in tcg-op-gvec.c, so all we need to do is make the
functions global.

For consistency with other functions made available to the frontends:
 * we rename to tcg_gen_dup_*
 * we expose both the _i32 and _i64 forms
 * we provide the #define for a _tl form

Suggested-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20210617121628.20116-10-peter.maydell@linaro.org
This commit is contained in:
Peter Maydell 2021-06-17 13:15:53 +01:00
parent 399a8c766c
commit 614dd4f3ba
3 changed files with 18 additions and 11 deletions

View file

@ -338,6 +338,9 @@ void tcg_gen_umin_i32(TCGv_i32, TCGv_i32 arg1, TCGv_i32 arg2);
void tcg_gen_umax_i32(TCGv_i32, TCGv_i32 arg1, TCGv_i32 arg2);
void tcg_gen_abs_i32(TCGv_i32, TCGv_i32);
/* Replicate a value of size @vece from @in to all the lanes in @out */
void tcg_gen_dup_i32(unsigned vece, TCGv_i32 out, TCGv_i32 in);
static inline void tcg_gen_discard_i32(TCGv_i32 arg)
{
tcg_gen_op1_i32(INDEX_op_discard, arg);
@ -534,6 +537,9 @@ void tcg_gen_umin_i64(TCGv_i64, TCGv_i64 arg1, TCGv_i64 arg2);
void tcg_gen_umax_i64(TCGv_i64, TCGv_i64 arg1, TCGv_i64 arg2);
void tcg_gen_abs_i64(TCGv_i64, TCGv_i64);
/* Replicate a value of size @vece from @in to all the lanes in @out */
void tcg_gen_dup_i64(unsigned vece, TCGv_i64 out, TCGv_i64 in);
#if TCG_TARGET_REG_BITS == 64
static inline void tcg_gen_discard_i64(TCGv_i64 arg)
{
@ -1127,6 +1133,7 @@ void tcg_gen_stl_vec(TCGv_vec r, TCGv_ptr base, TCGArg offset, TCGType t);
#define tcg_gen_atomic_smax_fetch_tl tcg_gen_atomic_smax_fetch_i64
#define tcg_gen_atomic_umax_fetch_tl tcg_gen_atomic_umax_fetch_i64
#define tcg_gen_dup_tl_vec tcg_gen_dup_i64_vec
#define tcg_gen_dup_tl tcg_gen_dup_i64
#else
#define tcg_gen_movi_tl tcg_gen_movi_i32
#define tcg_gen_mov_tl tcg_gen_mov_i32
@ -1241,6 +1248,7 @@ void tcg_gen_stl_vec(TCGv_vec r, TCGv_ptr base, TCGArg offset, TCGType t);
#define tcg_gen_atomic_smax_fetch_tl tcg_gen_atomic_smax_fetch_i32
#define tcg_gen_atomic_umax_fetch_tl tcg_gen_atomic_umax_fetch_i32
#define tcg_gen_dup_tl_vec tcg_gen_dup_i32_vec
#define tcg_gen_dup_tl tcg_gen_dup_i32
#endif
#if UINTPTR_MAX == UINT32_MAX

View file

@ -1331,7 +1331,6 @@ uint64_t dup_const(unsigned vece, uint64_t c);
: (qemu_build_not_reached_always(), 0)) \
: dup_const(VECE, C))
/*
* Memory helpers that will be used by TCG generated code.
*/