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job: Add job_sleep_ns()
There is nothing block layer specific about block_job_sleep_ns(), so move the function to Job. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: John Snow <jsnow@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
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11 changed files with 61 additions and 50 deletions
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@ -133,17 +133,6 @@ void *block_job_create(const char *job_id, const BlockJobDriver *driver,
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*/
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void block_job_free(Job *job);
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/**
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* block_job_sleep_ns:
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* @job: The job that calls the function.
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* @ns: How many nanoseconds to stop for.
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*
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* Put the job to sleep (assuming that it wasn't canceled) for @ns
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* %QEMU_CLOCK_REALTIME nanoseconds. Canceling the job will immediately
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* interrupt the wait.
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*/
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void block_job_sleep_ns(BlockJob *job, int64_t ns);
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/**
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* block_job_yield:
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* @job: The job that calls the function.
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@ -58,7 +58,7 @@ typedef struct Job {
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Coroutine *co;
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/**
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* Timer that is used by @block_job_sleep_ns. Accessed under job_mutex (in
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* Timer that is used by @job_sleep_ns. Accessed under job_mutex (in
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* job.c).
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*/
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QEMUTimer sleep_timer;
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@ -167,6 +167,13 @@ void job_enter_cond(Job *job, bool(*fn)(Job *job));
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*/
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void job_start(Job *job);
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/**
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* @job: The job to enter.
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*
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* Continue the specified job by entering the coroutine.
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*/
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void job_enter(Job *job);
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/**
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* @job: The job that is ready to pause.
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*
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@ -175,6 +182,16 @@ void job_start(Job *job);
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*/
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void coroutine_fn job_pause_point(Job *job);
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/**
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* @job: The job that calls the function.
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* @ns: How many nanoseconds to stop for.
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*
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* Put the job to sleep (assuming that it wasn't canceled) for @ns
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* %QEMU_CLOCK_REALTIME nanoseconds. Canceling the job will immediately
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* interrupt the wait.
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*/
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void coroutine_fn job_sleep_ns(Job *job, int64_t ns);
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/** Returns the JobType of a given Job. */
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JobType job_type(const Job *job);
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