replay: Extract core API to 'exec/replay-core.h'

replay API is used deeply within TCG common code (common to user
and system emulation). Unfortunately "sysemu/replay.h" requires
some QAPI headers for few system-specific declarations, example:

  void replay_input_event(QemuConsole *src, InputEvent *evt);

Since commit c2651c0eaa ("qapi/meson: Restrict UI module to system
emulation and tools") the QAPI header defining the InputEvent is
not generated anymore.
To keep it simple, extract the 'core' replay prototypes to a new
"exec/replay-core.h" header which we include in the TCG code that
doesn't need the rest of the replay API.

Reviewed-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <20221219170806.60580-5-philmd@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
This commit is contained in:
Philippe Mathieu-Daudé 2022-12-19 18:09:43 +01:00
parent 5db2dac462
commit 5b5968c477
13 changed files with 95 additions and 73 deletions

View file

@ -36,7 +36,7 @@
#include "sysemu/cpus.h"
#include "exec/cpu-all.h"
#include "sysemu/cpu-timers.h"
#include "sysemu/replay.h"
#include "exec/replay-core.h"
#include "sysemu/tcg.h"
#include "exec/helper-proto.h"
#include "tb-jmp-cache.h"

View file

@ -25,7 +25,7 @@
#include "qemu/osdep.h"
#include "sysemu/tcg.h"
#include "sysemu/replay.h"
#include "exec/replay-core.h"
#include "sysemu/cpu-timers.h"
#include "tcg/tcg.h"
#include "qapi/error.h"

View file

@ -16,7 +16,7 @@
#include "exec/log.h"
#include "exec/translator.h"
#include "exec/plugin-gen.h"
#include "sysemu/replay.h"
#include "exec/replay-core.h"
/* Pairs with tcg_clear_temp_count.
To be called by #TranslatorOps.{translate_insn,tb_stop} if

View file

@ -1,6 +1,6 @@
#include "qemu/osdep.h"
#include "hw/core/cpu.h"
#include "sysemu/replay.h"
#include "exec/replay-core.h"
bool enable_cpu_pm = false;