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Hexagon (target/hexagon) Add v73 scalar instructions
The following instructions are added J2_callrh J2_junprh Signed-off-by: Taylor Simpson <tsimpson@quicinc.com> Reviewed-by: Anton Johansson <anjo@rev.ng> Message-Id: <20230427224057.3766963-9-tsimpson@quicinc.com>
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4 changed files with 13 additions and 1 deletions
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@ -653,6 +653,8 @@
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gen_call(ctx, riV)
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#define fGEN_TCG_J2_callr(SHORTCODE) \
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gen_callr(ctx, RsV)
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#define fGEN_TCG_J2_callrh(SHORTCODE) \
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gen_callr(ctx, RsV)
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#define fGEN_TCG_J2_callt(SHORTCODE) \
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gen_cond_call(ctx, PuV, TCG_COND_EQ, riV)
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@ -851,6 +853,8 @@
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gen_jump(ctx, riV)
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#define fGEN_TCG_J2_jumpr(SHORTCODE) \
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gen_jumpr(ctx, RsV)
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#define fGEN_TCG_J2_jumprh(SHORTCODE) \
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gen_jumpr(ctx, RsV)
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#define fGEN_TCG_J4_jumpseti(SHORTCODE) \
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do { \
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tcg_gen_movi_tl(RdV, UiV); \
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