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target/m68k: Map FPU exceptions to FPSR register
Add helpers for reading/writing the 68881 FPSR register so that changes in floating point exception state can be seen by the application. Call these helpers in pre_load/post_load hooks to synchronize exception state. Signed-off-by: Keith Packard <keithp@keithp.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20230803035231.429697-1-keithp@keithp.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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6 changed files with 90 additions and 7 deletions
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@ -4686,7 +4686,7 @@ static void gen_load_fcr(DisasContext *s, TCGv res, int reg)
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tcg_gen_movi_i32(res, 0);
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break;
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case M68K_FPSR:
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tcg_gen_ld_i32(res, tcg_env, offsetof(CPUM68KState, fpsr));
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gen_helper_get_fpsr(res, tcg_env);
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break;
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case M68K_FPCR:
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tcg_gen_ld_i32(res, tcg_env, offsetof(CPUM68KState, fpcr));
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@ -4700,7 +4700,7 @@ static void gen_store_fcr(DisasContext *s, TCGv val, int reg)
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case M68K_FPIAR:
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break;
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case M68K_FPSR:
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tcg_gen_st_i32(val, tcg_env, offsetof(CPUM68KState, fpsr));
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gen_helper_set_fpsr(tcg_env, val);
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break;
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case M68K_FPCR:
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gen_helper_set_fpcr(tcg_env, val);
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