input: Convert to new qapi union layout

We have two issues with our qapi union layout:
1) Even though the QMP wire format spells the tag 'type', the
C code spells it 'kind', requiring some hacks in the generator.
2) The C struct uses an anonymous union, which places all tag
values in the same namespace as all non-variant members. This
leads to spurious collisions if a tag value matches a non-variant
member's name.

Make the conversion to the new layout for input-related code.

Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <1445898903-12082-20-git-send-email-eblake@redhat.com>
[Commit message tweaked slightly]
Signed-off-by: Markus Armbruster <armbru@redhat.com>
This commit is contained in:
Eric Blake 2015-10-26 16:34:58 -06:00 committed by Markus Armbruster
parent 130257dc44
commit 568c73a478
9 changed files with 125 additions and 123 deletions

View file

@ -113,8 +113,8 @@ static void legacy_kbd_event(DeviceState *dev, QemuConsole *src,
if (!entry || !entry->put_kbd) {
return;
}
count = qemu_input_key_value_to_scancode(evt->key->key,
evt->key->down,
count = qemu_input_key_value_to_scancode(evt->u.key->key,
evt->u.key->down,
scancodes);
for (i = 0; i < count; i++) {
entry->put_kbd(entry->opaque, scancodes[i]);
@ -150,21 +150,22 @@ static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
};
QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
switch (evt->kind) {
switch (evt->type) {
case INPUT_EVENT_KIND_BTN:
if (evt->btn->down) {
s->buttons |= bmap[evt->btn->button];
if (evt->u.btn->down) {
s->buttons |= bmap[evt->u.btn->button];
} else {
s->buttons &= ~bmap[evt->btn->button];
s->buttons &= ~bmap[evt->u.btn->button];
}
if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_UP) {
if (evt->u.btn->down && evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
-1,
s->buttons);
}
if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_DOWN) {
if (evt->u.btn->down &&
evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
@ -173,10 +174,10 @@ static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
}
break;
case INPUT_EVENT_KIND_ABS:
s->axis[evt->abs->axis] = evt->abs->value;
s->axis[evt->u.abs->axis] = evt->u.abs->value;
break;
case INPUT_EVENT_KIND_REL:
s->axis[evt->rel->axis] += evt->rel->value;
s->axis[evt->u.rel->axis] += evt->u.rel->value;
break;
default:
break;