input: Convert to new qapi union layout

We have two issues with our qapi union layout:
1) Even though the QMP wire format spells the tag 'type', the
C code spells it 'kind', requiring some hacks in the generator.
2) The C struct uses an anonymous union, which places all tag
values in the same namespace as all non-variant members. This
leads to spurious collisions if a tag value matches a non-variant
member's name.

Make the conversion to the new layout for input-related code.

Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <1445898903-12082-20-git-send-email-eblake@redhat.com>
[Commit message tweaked slightly]
Signed-off-by: Markus Armbruster <armbru@redhat.com>
This commit is contained in:
Eric Blake 2015-10-26 16:34:58 -06:00 committed by Markus Armbruster
parent 130257dc44
commit 568c73a478
9 changed files with 125 additions and 123 deletions

View file

@ -139,11 +139,11 @@ static int number_to_qcode[0x100];
int qemu_input_key_value_to_number(const KeyValue *value)
{
if (value->kind == KEY_VALUE_KIND_QCODE) {
return qcode_to_number[value->qcode];
if (value->type == KEY_VALUE_KIND_QCODE) {
return qcode_to_number[value->u.qcode];
} else {
assert(value->kind == KEY_VALUE_KIND_NUMBER);
return value->number;
assert(value->type == KEY_VALUE_KIND_NUMBER);
return value->u.number;
}
}
@ -166,11 +166,11 @@ int qemu_input_key_number_to_qcode(uint8_t nr)
int qemu_input_key_value_to_qcode(const KeyValue *value)
{
if (value->kind == KEY_VALUE_KIND_QCODE) {
return value->qcode;
if (value->type == KEY_VALUE_KIND_QCODE) {
return value->u.qcode;
} else {
assert(value->kind == KEY_VALUE_KIND_NUMBER);
return qemu_input_key_number_to_qcode(value->number);
assert(value->type == KEY_VALUE_KIND_NUMBER);
return qemu_input_key_number_to_qcode(value->u.number);
}
}
@ -180,8 +180,8 @@ int qemu_input_key_value_to_scancode(const KeyValue *value, bool down,
int keycode = qemu_input_key_value_to_number(value);
int count = 0;
if (value->kind == KEY_VALUE_KIND_QCODE &&
value->qcode == Q_KEY_CODE_PAUSE) {
if (value->type == KEY_VALUE_KIND_QCODE &&
value->u.qcode == Q_KEY_CODE_PAUSE) {
/* specific case */
int v = down ? 0 : 0x80;
codes[count++] = 0xe1;