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rust: qdev: switch from legacy reset to Resettable
Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
parent
68da5402df
commit
5472a38cb9
4 changed files with 99 additions and 28 deletions
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@ -10,10 +10,10 @@ use std::{
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ptr::NonNull,
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};
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pub use bindings::{Clock, ClockEvent, DeviceClass, DeviceState, Property};
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pub use bindings::{Clock, ClockEvent, DeviceClass, DeviceState, Property, ResetType};
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use crate::{
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bindings::{self, Error},
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bindings::{self, Error, ResettableClass},
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callbacks::FnCall,
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cell::bql_locked,
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prelude::*,
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@ -21,8 +21,70 @@ use crate::{
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vmstate::VMStateDescription,
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};
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/// Trait providing the contents of the `ResettablePhases` struct,
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/// which is part of the QOM `Resettable` interface.
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pub trait ResettablePhasesImpl {
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/// If not None, this is called when the object enters reset. It
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/// can reset local state of the object, but it must not do anything that
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/// has a side-effect on other objects, such as raising or lowering an
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/// [`InterruptSource`](crate::irq::InterruptSource), or reading or
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/// writing guest memory. It takes the reset's type as argument.
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const ENTER: Option<fn(&Self, ResetType)> = None;
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/// If not None, this is called when the object for entry into reset, once
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/// every object in the system which is being reset has had its
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/// `ResettablePhasesImpl::ENTER` method called. At this point devices
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/// can do actions that affect other objects.
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///
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/// If in doubt, implement this method.
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const HOLD: Option<fn(&Self, ResetType)> = None;
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/// If not None, this phase is called when the object leaves the reset
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/// state. Actions affecting other objects are permitted.
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const EXIT: Option<fn(&Self, ResetType)> = None;
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_resettable_enter_fn<T: ResettablePhasesImpl>(
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obj: *mut Object,
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typ: ResetType,
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) {
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let state = NonNull::new(obj).unwrap().cast::<T>();
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T::ENTER.unwrap()(unsafe { state.as_ref() }, typ);
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_resettable_hold_fn<T: ResettablePhasesImpl>(
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obj: *mut Object,
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typ: ResetType,
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) {
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let state = NonNull::new(obj).unwrap().cast::<T>();
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T::HOLD.unwrap()(unsafe { state.as_ref() }, typ);
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_resettable_exit_fn<T: ResettablePhasesImpl>(
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obj: *mut Object,
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typ: ResetType,
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) {
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let state = NonNull::new(obj).unwrap().cast::<T>();
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T::EXIT.unwrap()(unsafe { state.as_ref() }, typ);
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}
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/// Trait providing the contents of [`DeviceClass`].
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pub trait DeviceImpl: ObjectImpl {
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pub trait DeviceImpl: ObjectImpl + ResettablePhasesImpl {
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/// _Realization_ is the second stage of device creation. It contains
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/// all operations that depend on device properties and can fail (note:
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/// this is not yet supported for Rust devices).
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@ -31,13 +93,6 @@ pub trait DeviceImpl: ObjectImpl {
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/// with the function pointed to by `REALIZE`.
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const REALIZE: Option<fn(&Self)> = None;
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/// If not `None`, the parent class's `reset` method is overridden
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/// with the function pointed to by `RESET`.
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///
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/// Rust does not yet support the three-phase reset protocol; this is
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/// usually okay for leaf classes.
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const RESET: Option<fn(&Self)> = None;
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/// An array providing the properties that the user can set on the
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/// device. Not a `const` because referencing statics in constants
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/// is unstable until Rust 1.83.0.
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@ -65,29 +120,36 @@ unsafe extern "C" fn rust_realize_fn<T: DeviceImpl>(dev: *mut DeviceState, _errp
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T::REALIZE.unwrap()(unsafe { state.as_ref() });
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_reset_fn<T: DeviceImpl>(dev: *mut DeviceState) {
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let mut state = NonNull::new(dev).unwrap().cast::<T>();
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T::RESET.unwrap()(unsafe { state.as_mut() });
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unsafe impl InterfaceType for ResettableClass {
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const TYPE_NAME: &'static CStr =
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unsafe { CStr::from_bytes_with_nul_unchecked(bindings::TYPE_RESETTABLE_INTERFACE) };
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}
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impl<T> ClassInitImpl<ResettableClass> for T
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where
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T: ResettablePhasesImpl,
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{
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fn class_init(rc: &mut ResettableClass) {
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if <T as ResettablePhasesImpl>::ENTER.is_some() {
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rc.phases.enter = Some(rust_resettable_enter_fn::<T>);
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}
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if <T as ResettablePhasesImpl>::HOLD.is_some() {
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rc.phases.hold = Some(rust_resettable_hold_fn::<T>);
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}
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if <T as ResettablePhasesImpl>::EXIT.is_some() {
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rc.phases.exit = Some(rust_resettable_exit_fn::<T>);
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}
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}
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}
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impl<T> ClassInitImpl<DeviceClass> for T
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where
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T: ClassInitImpl<ObjectClass> + DeviceImpl,
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T: ClassInitImpl<ObjectClass> + ClassInitImpl<ResettableClass> + DeviceImpl,
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{
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fn class_init(dc: &mut DeviceClass) {
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if <T as DeviceImpl>::REALIZE.is_some() {
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dc.realize = Some(rust_realize_fn::<T>);
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}
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if <T as DeviceImpl>::RESET.is_some() {
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unsafe {
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bindings::device_class_set_legacy_reset(dc, Some(rust_reset_fn::<T>));
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}
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}
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if let Some(vmsd) = <T as DeviceImpl>::vmsd() {
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dc.vmsd = vmsd;
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}
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@ -98,6 +160,7 @@ where
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}
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}
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ResettableClass::interface_init::<T, DeviceState>(dc);
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<T as ClassInitImpl<ObjectClass>>::class_init(&mut dc.parent_class);
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}
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}
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