rust: qdev: switch from legacy reset to Resettable

Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2025-01-17 11:26:48 +01:00
parent 68da5402df
commit 5472a38cb9
4 changed files with 99 additions and 28 deletions

View file

@ -10,10 +10,10 @@ use std::{
ptr::NonNull,
};
pub use bindings::{Clock, ClockEvent, DeviceClass, DeviceState, Property};
pub use bindings::{Clock, ClockEvent, DeviceClass, DeviceState, Property, ResetType};
use crate::{
bindings::{self, Error},
bindings::{self, Error, ResettableClass},
callbacks::FnCall,
cell::bql_locked,
prelude::*,
@ -21,8 +21,70 @@ use crate::{
vmstate::VMStateDescription,
};
/// Trait providing the contents of the `ResettablePhases` struct,
/// which is part of the QOM `Resettable` interface.
pub trait ResettablePhasesImpl {
/// If not None, this is called when the object enters reset. It
/// can reset local state of the object, but it must not do anything that
/// has a side-effect on other objects, such as raising or lowering an
/// [`InterruptSource`](crate::irq::InterruptSource), or reading or
/// writing guest memory. It takes the reset's type as argument.
const ENTER: Option<fn(&Self, ResetType)> = None;
/// If not None, this is called when the object for entry into reset, once
/// every object in the system which is being reset has had its
/// `ResettablePhasesImpl::ENTER` method called. At this point devices
/// can do actions that affect other objects.
///
/// If in doubt, implement this method.
const HOLD: Option<fn(&Self, ResetType)> = None;
/// If not None, this phase is called when the object leaves the reset
/// state. Actions affecting other objects are permitted.
const EXIT: Option<fn(&Self, ResetType)> = None;
}
/// # Safety
///
/// We expect the FFI user of this function to pass a valid pointer that
/// can be downcasted to type `T`. We also expect the device is
/// readable/writeable from one thread at any time.
unsafe extern "C" fn rust_resettable_enter_fn<T: ResettablePhasesImpl>(
obj: *mut Object,
typ: ResetType,
) {
let state = NonNull::new(obj).unwrap().cast::<T>();
T::ENTER.unwrap()(unsafe { state.as_ref() }, typ);
}
/// # Safety
///
/// We expect the FFI user of this function to pass a valid pointer that
/// can be downcasted to type `T`. We also expect the device is
/// readable/writeable from one thread at any time.
unsafe extern "C" fn rust_resettable_hold_fn<T: ResettablePhasesImpl>(
obj: *mut Object,
typ: ResetType,
) {
let state = NonNull::new(obj).unwrap().cast::<T>();
T::HOLD.unwrap()(unsafe { state.as_ref() }, typ);
}
/// # Safety
///
/// We expect the FFI user of this function to pass a valid pointer that
/// can be downcasted to type `T`. We also expect the device is
/// readable/writeable from one thread at any time.
unsafe extern "C" fn rust_resettable_exit_fn<T: ResettablePhasesImpl>(
obj: *mut Object,
typ: ResetType,
) {
let state = NonNull::new(obj).unwrap().cast::<T>();
T::EXIT.unwrap()(unsafe { state.as_ref() }, typ);
}
/// Trait providing the contents of [`DeviceClass`].
pub trait DeviceImpl: ObjectImpl {
pub trait DeviceImpl: ObjectImpl + ResettablePhasesImpl {
/// _Realization_ is the second stage of device creation. It contains
/// all operations that depend on device properties and can fail (note:
/// this is not yet supported for Rust devices).
@ -31,13 +93,6 @@ pub trait DeviceImpl: ObjectImpl {
/// with the function pointed to by `REALIZE`.
const REALIZE: Option<fn(&Self)> = None;
/// If not `None`, the parent class's `reset` method is overridden
/// with the function pointed to by `RESET`.
///
/// Rust does not yet support the three-phase reset protocol; this is
/// usually okay for leaf classes.
const RESET: Option<fn(&Self)> = None;
/// An array providing the properties that the user can set on the
/// device. Not a `const` because referencing statics in constants
/// is unstable until Rust 1.83.0.
@ -65,29 +120,36 @@ unsafe extern "C" fn rust_realize_fn<T: DeviceImpl>(dev: *mut DeviceState, _errp
T::REALIZE.unwrap()(unsafe { state.as_ref() });
}
/// # Safety
///
/// We expect the FFI user of this function to pass a valid pointer that
/// can be downcasted to type `T`. We also expect the device is
/// readable/writeable from one thread at any time.
unsafe extern "C" fn rust_reset_fn<T: DeviceImpl>(dev: *mut DeviceState) {
let mut state = NonNull::new(dev).unwrap().cast::<T>();
T::RESET.unwrap()(unsafe { state.as_mut() });
unsafe impl InterfaceType for ResettableClass {
const TYPE_NAME: &'static CStr =
unsafe { CStr::from_bytes_with_nul_unchecked(bindings::TYPE_RESETTABLE_INTERFACE) };
}
impl<T> ClassInitImpl<ResettableClass> for T
where
T: ResettablePhasesImpl,
{
fn class_init(rc: &mut ResettableClass) {
if <T as ResettablePhasesImpl>::ENTER.is_some() {
rc.phases.enter = Some(rust_resettable_enter_fn::<T>);
}
if <T as ResettablePhasesImpl>::HOLD.is_some() {
rc.phases.hold = Some(rust_resettable_hold_fn::<T>);
}
if <T as ResettablePhasesImpl>::EXIT.is_some() {
rc.phases.exit = Some(rust_resettable_exit_fn::<T>);
}
}
}
impl<T> ClassInitImpl<DeviceClass> for T
where
T: ClassInitImpl<ObjectClass> + DeviceImpl,
T: ClassInitImpl<ObjectClass> + ClassInitImpl<ResettableClass> + DeviceImpl,
{
fn class_init(dc: &mut DeviceClass) {
if <T as DeviceImpl>::REALIZE.is_some() {
dc.realize = Some(rust_realize_fn::<T>);
}
if <T as DeviceImpl>::RESET.is_some() {
unsafe {
bindings::device_class_set_legacy_reset(dc, Some(rust_reset_fn::<T>));
}
}
if let Some(vmsd) = <T as DeviceImpl>::vmsd() {
dc.vmsd = vmsd;
}
@ -98,6 +160,7 @@ where
}
}
ResettableClass::interface_init::<T, DeviceState>(dc);
<T as ClassInitImpl<ObjectClass>>::class_init(&mut dc.parent_class);
}
}