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Sparse fixes: NULL use, header order, ANSI prototypes, static
Fix Sparse warnings: * use NULL instead of plain 0 * rearrange header include order to avoid redefining types accidentally * ANSIfy SLIRP * avoid "restrict" keyword * add static git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6736 c046a42c-6fe2-441c-8c8c-71466251a162
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parent
c276471991
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511d2b140f
35 changed files with 214 additions and 286 deletions
10
sdl.c
10
sdl.c
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@ -21,11 +21,6 @@
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu-common.h"
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#include "console.h"
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#include "sysemu.h"
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#include "x_keymap.h"
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#include <SDL.h>
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#include <SDL/SDL_syswm.h>
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@ -33,6 +28,11 @@
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#include <signal.h>
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#endif
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#include "qemu-common.h"
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#include "console.h"
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#include "sysemu.h"
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#include "x_keymap.h"
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static DisplayChangeListener *dcl;
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static SDL_Surface *real_screen;
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static SDL_Surface *guest_screen = NULL;
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