Sparse fixes: NULL use, header order, ANSI prototypes, static

Fix Sparse warnings:
 * use NULL instead of plain 0
 * rearrange header include order to avoid redefining types accidentally
 * ANSIfy SLIRP
 * avoid "restrict" keyword
 * add static



git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6736 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
blueswir1 2009-03-07 15:32:56 +00:00
parent c276471991
commit 511d2b140f
35 changed files with 214 additions and 286 deletions

10
sdl.c
View file

@ -21,11 +21,6 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu-common.h"
#include "console.h"
#include "sysemu.h"
#include "x_keymap.h"
#include <SDL.h>
#include <SDL/SDL_syswm.h>
@ -33,6 +28,11 @@
#include <signal.h>
#endif
#include "qemu-common.h"
#include "console.h"
#include "sysemu.h"
#include "x_keymap.h"
static DisplayChangeListener *dcl;
static SDL_Surface *real_screen;
static SDL_Surface *guest_screen = NULL;