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vga: Replace VGA_COMMON with a structure
All VGA devices share a common field subset; currently they do so by a macro which defines the common fields inline their state structures, relying on the the common state being placed at offset 0 in the structure. This makes refactoring the code difficult and requires a lot of error prone casts. Replace the macro by a new VGACommonState structure, and the casts by regular field access and container_of() for upcasts. Signed-off-by: Avi Kivity <avi@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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parent
fbb7b4e080
commit
4e12cd946f
5 changed files with 467 additions and 467 deletions
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@ -82,7 +82,7 @@ glue(glue(cirrus_bitblt_rop_fwd_transp_, ROP_NAME),_8)(CirrusVGAState *s,
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for (x = 0; x < bltwidth; x++) {
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p = *dst;
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ROP_OP(p, *src);
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if (p != s->gr[0x34]) *dst = p;
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if (p != s->vga.gr[0x34]) *dst = p;
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dst++;
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src++;
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}
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@ -105,7 +105,7 @@ glue(glue(cirrus_bitblt_rop_bkwd_transp_, ROP_NAME),_8)(CirrusVGAState *s,
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for (x = 0; x < bltwidth; x++) {
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p = *dst;
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ROP_OP(p, *src);
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if (p != s->gr[0x34]) *dst = p;
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if (p != s->vga.gr[0x34]) *dst = p;
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dst--;
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src--;
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}
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@ -130,7 +130,7 @@ glue(glue(cirrus_bitblt_rop_fwd_transp_, ROP_NAME),_16)(CirrusVGAState *s,
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p2 = *(dst+1);
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ROP_OP(p1, *src);
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ROP_OP(p2, *(src+1));
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if ((p1 != s->gr[0x34]) || (p2 != s->gr[0x35])) {
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if ((p1 != s->vga.gr[0x34]) || (p2 != s->vga.gr[0x35])) {
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*dst = p1;
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*(dst+1) = p2;
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}
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@ -158,7 +158,7 @@ glue(glue(cirrus_bitblt_rop_bkwd_transp_, ROP_NAME),_16)(CirrusVGAState *s,
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p2 = *dst;
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ROP_OP(p1, *(src-1));
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ROP_OP(p2, *src);
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if ((p1 != s->gr[0x34]) || (p2 != s->gr[0x35])) {
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if ((p1 != s->vga.gr[0x34]) || (p2 != s->vga.gr[0x35])) {
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*(dst-1) = p1;
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*dst = p2;
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}
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