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virtio-gpu: drop use_virgl_renderer
Now that we have separated the gl and non-gl code flows to two different devices there is little reason turn on and off virglrenderer usage at runtime. The gl code can simply use virglrenderer unconditionally. So drop use_virgl_renderer field and just do that. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20210430113547.1816178-1-kraxel@redhat.com Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
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3 changed files with 14 additions and 37 deletions
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@ -111,7 +111,6 @@ struct VirtIOGPUBase {
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struct virtio_gpu_config virtio_config;
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const GraphicHwOps *hw_ops;
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bool use_virgl_renderer;
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int renderer_blocked;
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int enable;
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