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python/aqmp: add start_server() and accept() methods
Add start_server() and accept() methods that can be used instead of start_server_and_accept() to allow more fine-grained control over the incoming connection process. (Eagle-eyed reviewers will surely notice that it's a bit weird that "CONNECTING" is a state that's shared between both the start_server() and connect() states. That's absolutely true, and it's very true that checking on the presence of _accepted as an indicator of state is a hack. That's also very certainly true. But ... this keeps client code an awful lot simpler, as it doesn't have to care exactly *how* the connection is being made, just that it *is*. Is it worth disrupting that simplicity in order to provide a better state guard on `accept()`? Hm.) Signed-off-by: John Snow <jsnow@redhat.com> Acked-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-id: 20220225205948.3693480-9-jsnow@redhat.com Signed-off-by: John Snow <jsnow@redhat.com>
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2 changed files with 69 additions and 5 deletions
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@ -43,11 +43,18 @@ class NullProtocol(AsyncProtocol[None]):
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async def _do_start_server(self, address, ssl=None):
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if self.fake_session:
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self._accepted = asyncio.Event()
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self._set_state(Runstate.CONNECTING)
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await asyncio.sleep(0)
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else:
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await super()._do_start_server(address, ssl)
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async def _do_accept(self):
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if self.fake_session:
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self._accepted = None
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else:
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await super()._do_accept()
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async def _do_connect(self, address, ssl=None):
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if self.fake_session:
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self._set_state(Runstate.CONNECTING)
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