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tcg: Move in_code_gen_buffer and tests to region.c
Shortly, the full code_gen_buffer will only be visible to region.c, so move in_code_gen_buffer out-of-line. Move the debugging versions of tcg_splitwx_to_{rx,rw} to region.c as well, so that the compiler gets to see the implementation of in_code_gen_buffer. This leaves exactly one use of in_code_gen_buffer outside of region.c, in cpu_restore_state. Which, being on the exception path, is not performance critical. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Luis Pires <luis.pires@eldorado.org.br> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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3 changed files with 35 additions and 33 deletions
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@ -695,16 +695,7 @@ extern const void *tcg_code_gen_epilogue;
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extern uintptr_t tcg_splitwx_diff;
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extern TCGv_env cpu_env;
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static inline bool in_code_gen_buffer(const void *p)
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{
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const TCGContext *s = &tcg_init_ctx;
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/*
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* Much like it is valid to have a pointer to the byte past the
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* end of an array (so long as you don't dereference it), allow
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* a pointer to the byte past the end of the code gen buffer.
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*/
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return (size_t)(p - s->code_gen_buffer) <= s->code_gen_buffer_size;
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}
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bool in_code_gen_buffer(const void *p);
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#ifdef CONFIG_DEBUG_TCG
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const void *tcg_splitwx_to_rx(void *rw);
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