hw: move private headers to hw/ subdirectories.

Many headers are used only in a single directory.  These can be
kept in hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2013-03-18 17:36:02 +01:00
parent 8d8b636d28
commit 47b43a1f41
141 changed files with 169 additions and 169 deletions

View file

@ -22,11 +22,11 @@
* THE SOFTWARE.
*/
#include "hw/hw.h"
#include "hw/vga.h"
#include "vga.h"
#include "ui/console.h"
#include "hw/i386/pc.h"
#include "hw/pci/pci.h"
#include "hw/vga_int.h"
#include "vga_int.h"
#include "ui/pixel_ops.h"
#include "qemu/timer.h"
#include "hw/xen/xen.h"
@ -986,28 +986,28 @@ typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width);
#define DEPTH 8
#include "hw/vga_template.h"
#include "vga_template.h"
#define DEPTH 15
#include "hw/vga_template.h"
#include "vga_template.h"
#define BGR_FORMAT
#define DEPTH 15
#include "hw/vga_template.h"
#include "vga_template.h"
#define DEPTH 16
#include "hw/vga_template.h"
#include "vga_template.h"
#define BGR_FORMAT
#define DEPTH 16
#include "hw/vga_template.h"
#include "vga_template.h"
#define DEPTH 32
#include "hw/vga_template.h"
#include "vga_template.h"
#define BGR_FORMAT
#define DEPTH 32
#include "hw/vga_template.h"
#include "vga_template.h"
static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
{