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vga: Separate LE and BE conversion functions
Provide different functions for converting from an LE vs a BE framebuffer. We cannot rely on the simple cases always being shared surfaces since cirrus will need to always shadow for cursor emulation, so we need the full set of functions to be able to later handle runtime switching. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>\ Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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d2e043a804
commit
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2 changed files with 113 additions and 41 deletions
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@ -1374,10 +1374,14 @@ enum {
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VGA_DRAW_LINE4D2,
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VGA_DRAW_LINE8D2,
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VGA_DRAW_LINE8,
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VGA_DRAW_LINE15,
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VGA_DRAW_LINE16,
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VGA_DRAW_LINE24,
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VGA_DRAW_LINE32,
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VGA_DRAW_LINE15_LE,
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VGA_DRAW_LINE16_LE,
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VGA_DRAW_LINE24_LE,
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VGA_DRAW_LINE32_LE,
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VGA_DRAW_LINE15_BE,
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VGA_DRAW_LINE16_BE,
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VGA_DRAW_LINE24_BE,
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VGA_DRAW_LINE32_BE,
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VGA_DRAW_LINE_NB,
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};
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@ -1388,10 +1392,14 @@ static vga_draw_line_func * const vga_draw_line_table[VGA_DRAW_LINE_NB] = {
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vga_draw_line4d2,
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vga_draw_line8d2,
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vga_draw_line8,
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vga_draw_line15,
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vga_draw_line16,
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vga_draw_line24,
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vga_draw_line32,
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vga_draw_line15_le,
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vga_draw_line16_le,
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vga_draw_line24_le,
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vga_draw_line32_le,
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vga_draw_line15_be,
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vga_draw_line16_be,
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vga_draw_line24_be,
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vga_draw_line32_be,
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};
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static int vga_get_bpp(VGACommonState *s)
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@ -1464,10 +1472,15 @@ static void vga_draw_graphic(VGACommonState *s, int full_update)
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uint8_t *d;
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uint32_t v, addr1, addr;
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vga_draw_line_func *vga_draw_line;
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#if defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
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static const bool byteswap = false;
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#if defined(TARGET_WORDS_BIGENDIAN)
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static const bool big_endian_fb = true;
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#else
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static const bool byteswap = true;
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static const bool big_endian_fb = false;
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#endif
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#if defined(HOST_WORDS_BIGENDIAN)
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static const bool byteswap = !big_endian_fb;
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#else
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static const bool byteswap = big_endian_fb;
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#endif
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full_update |= update_basic_params(s);
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@ -1572,19 +1585,19 @@ static void vga_draw_graphic(VGACommonState *s, int full_update)
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bits = 8;
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break;
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case 15:
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v = VGA_DRAW_LINE15;
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v = big_endian_fb ? VGA_DRAW_LINE15_BE : VGA_DRAW_LINE15_LE;
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bits = 16;
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break;
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case 16:
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v = VGA_DRAW_LINE16;
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v = big_endian_fb ? VGA_DRAW_LINE16_BE : VGA_DRAW_LINE16_LE;
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bits = 16;
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break;
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case 24:
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v = VGA_DRAW_LINE24;
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v = big_endian_fb ? VGA_DRAW_LINE24_BE : VGA_DRAW_LINE24_LE;
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bits = 24;
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break;
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case 32:
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v = VGA_DRAW_LINE32;
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v = big_endian_fb ? VGA_DRAW_LINE32_BE : VGA_DRAW_LINE32_LE;
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bits = 32;
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break;
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}
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