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optimize screendump for the common non-switch case
switch console only if needed, also pass down whenever the console was switched or not because a displaysurface redraw is only needed in case the console was switched. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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9 changed files with 34 additions and 21 deletions
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@ -340,7 +340,7 @@ static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
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typedef void (*vga_hw_update_ptr)(void *);
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typedef void (*vga_hw_invalidate_ptr)(void *);
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typedef void (*vga_hw_screen_dump_ptr)(void *, const char *);
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typedef void (*vga_hw_screen_dump_ptr)(void *, const char *, bool cswitch);
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typedef void (*vga_hw_text_update_ptr)(void *, console_ch_t *);
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DisplayState *graphic_console_init(vga_hw_update_ptr update,
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