input: mouse: add helpers functions to core

Likewise a bunch of helper functions to manage mouse button
and movement events, again to make life easier for the ui code.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2013-11-27 18:24:29 +01:00
parent cd10032888
commit 43579403a3
2 changed files with 85 additions and 0 deletions

View file

@ -8,6 +8,8 @@
#define INPUT_EVENT_MASK_REL (1<<INPUT_EVENT_KIND_REL)
#define INPUT_EVENT_MASK_ABS (1<<INPUT_EVENT_KIND_ABS)
#define INPUT_EVENT_ABS_SIZE 0x8000
typedef struct QemuInputHandler QemuInputHandler;
typedef struct QemuInputHandlerState QemuInputHandlerState;
@ -34,4 +36,16 @@ void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down);
void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down);
void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down);
InputEvent *qemu_input_event_new_btn(InputButton btn, bool down);
void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
int qemu_input_scale_axis(int value, int size_in, int size_out);
InputEvent *qemu_input_event_new_move(InputEventKind kind,
InputAxis axis, int value);
void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value);
void qemu_input_queue_abs(QemuConsole *src, InputAxis axis,
int value, int size);
#endif /* INPUT_H */