ui/curses: Fix color attribute of monitor for curses

Current text_console_update() writes totally broken color attributes
to console_write_ch(). The format now is writing,

[WRONG]
	bold << 21 | fg << 12 | bg << 8 | char
	fg == 3bits curses color number
	bg == 3bits curses color number

I can't see this format is where come from. Anyway, this doesn't work
at all.

What curses expects is actually (and vga.c is using),

[RIGHT]
	bold << 21 | bg << 11 | fg << 8 | char
	fg == 3bits vga color number
	bg == 3bits vga color number

And curses set COLOR_PAIR() up to match this format, and curses's
chtype. I.e,

	bold | color_pair | char
	color_pair == (bg << 3 | fg)

To fix, this simply uses VGA color number everywhere except curses.c
internal. Then, convert it to above [RIGHT] format to write by
console_write_ch(). And as bonus, this reduces to expose curses define
to other parts (removes COLOR_* from console.c).

[Tested the first line is displayed as white on blue back for monitor
in curses console]

Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Message-id: 87r3j95407.fsf@mail.parknet.co.jp
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
OGAWA Hirofumi 2015-11-29 22:28:24 +09:00 committed by Gerd Hoffmann
parent a7e00e2536
commit 4083733db5
5 changed files with 76 additions and 62 deletions

View file

@ -233,8 +233,10 @@ static void jazz_led_text_update(void *opaque, console_ch_t *chardata)
/* TODO: draw the segments */
snprintf(buf, 2, "%02hhx\n", s->segments);
console_write_ch(chardata++, 0x00200100 | buf[0]);
console_write_ch(chardata++, 0x00200100 | buf[1]);
console_write_ch(chardata++, ATTR2CHTYPE(buf[0], QEMU_COLOR_BLUE,
QEMU_COLOR_BLACK, 1));
console_write_ch(chardata++, ATTR2CHTYPE(buf[1], QEMU_COLOR_BLUE,
QEMU_COLOR_BLACK, 1));
dpy_text_update(s->con, 0, 0, 2, 1);
}