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ui/curses: Fix color attribute of monitor for curses
Current text_console_update() writes totally broken color attributes to console_write_ch(). The format now is writing, [WRONG] bold << 21 | fg << 12 | bg << 8 | char fg == 3bits curses color number bg == 3bits curses color number I can't see this format is where come from. Anyway, this doesn't work at all. What curses expects is actually (and vga.c is using), [RIGHT] bold << 21 | bg << 11 | fg << 8 | char fg == 3bits vga color number bg == 3bits vga color number And curses set COLOR_PAIR() up to match this format, and curses's chtype. I.e, bold | color_pair | char color_pair == (bg << 3 | fg) To fix, this simply uses VGA color number everywhere except curses.c internal. Then, convert it to above [RIGHT] format to write by console_write_ch(). And as bonus, this reduces to expose curses define to other parts (removes COLOR_* from console.c). [Tested the first line is displayed as white on blue back for monitor in curses console] Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp> Message-id: 87r3j95407.fsf@mail.parknet.co.jp Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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5 changed files with 76 additions and 62 deletions
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@ -233,8 +233,10 @@ static void jazz_led_text_update(void *opaque, console_ch_t *chardata)
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/* TODO: draw the segments */
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snprintf(buf, 2, "%02hhx\n", s->segments);
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console_write_ch(chardata++, 0x00200100 | buf[0]);
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console_write_ch(chardata++, 0x00200100 | buf[1]);
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console_write_ch(chardata++, ATTR2CHTYPE(buf[0], QEMU_COLOR_BLUE,
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QEMU_COLOR_BLACK, 1));
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console_write_ch(chardata++, ATTR2CHTYPE(buf[1], QEMU_COLOR_BLUE,
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QEMU_COLOR_BLACK, 1));
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dpy_text_update(s->con, 0, 0, 2, 1);
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}
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