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dirty-bitmap: Change bdrv_get_dirty_locked() to take bytes
Half the callers were already scaling bytes to sectors; the other half can eventually be simplified to use byte iteration. Both callers were already using the result as a bool, so make that explicit. Making the change also makes it easier for a future dirty-bitmap patch to offload scaling over to the internal hbitmap. Remember, asking whether a byte is dirty is effectively asking whether the entire granularity containing the byte is dirty, since we only track dirtiness by granularity. Signed-off-by: Eric Blake <eblake@redhat.com> Reviewed-by: John Snow <jsnow@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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4 changed files with 9 additions and 9 deletions
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@ -72,8 +72,8 @@ void bdrv_dirty_bitmap_set_persistance(BdrvDirtyBitmap *bitmap,
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/* Functions that require manual locking. */
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void bdrv_dirty_bitmap_lock(BdrvDirtyBitmap *bitmap);
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void bdrv_dirty_bitmap_unlock(BdrvDirtyBitmap *bitmap);
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int bdrv_get_dirty_locked(BlockDriverState *bs, BdrvDirtyBitmap *bitmap,
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int64_t sector);
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bool bdrv_get_dirty_locked(BlockDriverState *bs, BdrvDirtyBitmap *bitmap,
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int64_t offset);
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void bdrv_set_dirty_bitmap_locked(BdrvDirtyBitmap *bitmap,
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int64_t cur_sector, int64_t nr_sectors);
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void bdrv_reset_dirty_bitmap_locked(BdrvDirtyBitmap *bitmap,
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