sdl2: use framebuffer helper functions.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-4-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann 2017-06-14 10:41:48 +02:00
parent d8dc67e119
commit 371c4ef637
2 changed files with 13 additions and 31 deletions

View file

@ -7,6 +7,10 @@
#include <SDL.h>
#include <SDL_syswm.h>
#ifdef CONFIG_OPENGL
# include "ui/egl-helpers.h"
#endif
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;
@ -23,8 +27,8 @@ struct sdl2_console {
SDL_GLContext winctx;
#ifdef CONFIG_OPENGL
ConsoleGLState *gls;
GLuint tex_id;
GLuint fbo_id;
egl_fb guest_fb;
egl_fb win_fb;
bool y0_top;
bool scanout_mode;
#endif