include: Rename sysemu/ -> system/

Headers in include/sysemu/ are not only related to system
*emulation*, they are also used by virtualization. Rename
as system/ which is clearer.

Files renamed manually then mechanical change using sed tool.

Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Tested-by: Lei Yang <leiyang@redhat.com>
Message-Id: <20241203172445.28576-1-philmd@linaro.org>
This commit is contained in:
Philippe Mathieu-Daudé 2024-12-03 15:20:13 +01:00
parent 63cda19446
commit 32cad1ffb8
965 changed files with 1708 additions and 1707 deletions

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@ -11,7 +11,7 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "audio/audio.h"

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@ -11,7 +11,7 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "chardev/char.h"

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@ -11,8 +11,8 @@
#include "qemu/osdep.h"
#include "qapi/error.h"
#include "sysemu/replay.h"
#include "sysemu/runstate.h"
#include "system/replay.h"
#include "system/runstate.h"
#include "replay-internal.h"
#include "monitor/hmp.h"
#include "monitor/monitor.h"

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@ -11,7 +11,7 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "block/aio.h"
#include "ui/input.h"

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@ -10,7 +10,7 @@
*/
#include "qemu/osdep.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "qemu/notify.h"
#include "ui/input.h"

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@ -10,8 +10,8 @@
*/
#include "qemu/osdep.h"
#include "sysemu/replay.h"
#include "sysemu/runstate.h"
#include "system/replay.h"
#include "system/runstate.h"
#include "replay-internal.h"
#include "qemu/error-report.h"
#include "qemu/main-loop.h"

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@ -11,7 +11,7 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "net/net.h"
#include "net/filter.h"

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@ -11,7 +11,7 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
void replay_save_random(int ret, void *buf, size_t len)

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@ -11,7 +11,7 @@
#include "qemu/osdep.h"
#include "qapi/error.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "monitor/monitor.h"
#include "qapi/qmp/qstring.h"

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@ -10,7 +10,7 @@
*/
#include "qemu/osdep.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "replay-internal.h"
#include "qemu/error-report.h"

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@ -11,13 +11,13 @@
#include "qemu/osdep.h"
#include "qapi/error.h"
#include "sysemu/cpu-timers.h"
#include "sysemu/replay.h"
#include "sysemu/runstate.h"
#include "system/cpu-timers.h"
#include "system/replay.h"
#include "system/runstate.h"
#include "replay-internal.h"
#include "qemu/main-loop.h"
#include "qemu/option.h"
#include "sysemu/cpus.h"
#include "system/cpus.h"
#include "qemu/error-report.h"
/* Current version of the replay mechanism.

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@ -1,5 +1,5 @@
#include "qemu/osdep.h"
#include "sysemu/replay.h"
#include "system/replay.h"
#include "ui/input.h"
void replay_input_event(QemuConsole *src, InputEvent *evt)