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hw/audio/sb16: skip automatic zero-init of large array
The 'write_audio' method has a 4k byte array used for copying data between the audio backend and device. Skip the automatic zero-init of this array to eliminate the performance overhead in the I/O hot path. The 'tmpbuf' array will be fully initialized when reading data from device memory. Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Message-id: 20250610123709.835102-13-berrange@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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@ -1181,7 +1181,7 @@ static int write_audio (SB16State *s, int nchan, int dma_pos,
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IsaDma *isa_dma = nchan == s->dma ? s->isa_dma : s->isa_hdma;
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IsaDmaClass *k = ISADMA_GET_CLASS(isa_dma);
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int temp, net;
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uint8_t tmpbuf[4096];
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QEMU_UNINITIALIZED uint8_t tmpbuf[4096];
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temp = len;
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net = 0;
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