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console: simplify screendump
Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
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26 changed files with 74 additions and 452 deletions
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@ -92,7 +92,7 @@ static void puv3_load_kernel(const char *kernel_filename)
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}
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/* cheat curses that we have a graphic console, only under ocd console */
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graphic_console_init(NULL, NULL, NULL, NULL, NULL);
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graphic_console_init(NULL, NULL, NULL, NULL);
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}
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static void puv3_init(QEMUMachineInitArgs *args)
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