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coroutine-lock: qemu_co_queue_next is a coroutine-only qemu_co_enter_next
qemu_co_queue_next is basically the same as qemu_co_enter_next but without a QemuLockable argument. That's perfectly fine, but only as long as the function is marked coroutine_fn. If used outside coroutine context, qemu_co_queue_wait will attempt to take the lock and that is just broken: if you are calling qemu_co_queue_next outside coroutine context, the lock is going to be a QemuMutex which cannot be taken twice by the same thread. The patch adds the marker and reimplements qemu_co_queue_next in terms of qemu_co_enter_next_impl, to remove duplicated code and to clarify that the latter also works in coroutine context. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Message-Id: <20220427130830.150180-2-pbonzini@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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bf2f69d08b
commit
248af9e80a
2 changed files with 11 additions and 17 deletions
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@ -67,7 +67,7 @@ void coroutine_fn qemu_co_queue_wait_impl(CoQueue *queue, QemuLockable *lock)
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}
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}
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static bool qemu_co_queue_do_restart(CoQueue *queue, bool single)
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void qemu_co_queue_restart_all(CoQueue *queue)
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{
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Coroutine *next;
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@ -78,23 +78,10 @@ static bool qemu_co_queue_do_restart(CoQueue *queue, bool single)
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while ((next = QSIMPLEQ_FIRST(&queue->entries)) != NULL) {
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QSIMPLEQ_REMOVE_HEAD(&queue->entries, co_queue_next);
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aio_co_wake(next);
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if (single) {
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break;
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}
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}
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return true;
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}
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bool qemu_co_queue_next(CoQueue *queue)
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{
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return qemu_co_queue_do_restart(queue, true);
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}
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void qemu_co_queue_restart_all(CoQueue *queue)
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{
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qemu_co_queue_do_restart(queue, false);
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}
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bool qemu_co_enter_next_impl(CoQueue *queue, QemuLockable *lock)
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{
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Coroutine *next;
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@ -115,6 +102,12 @@ bool qemu_co_enter_next_impl(CoQueue *queue, QemuLockable *lock)
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return true;
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}
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bool coroutine_fn qemu_co_queue_next(CoQueue *queue)
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{
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/* No unlock/lock needed in coroutine context. */
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return qemu_co_enter_next_impl(queue, NULL);
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}
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bool qemu_co_queue_empty(CoQueue *queue)
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{
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return QSIMPLEQ_FIRST(&queue->entries) == NULL;
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