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target/riscv: Add Zvksh ISA extension support
This commit adds support for the Zvksh vector-crypto extension, which consists of the following instructions: * vsm3me.vv * vsm3c.vi Translation functions are defined in `target/riscv/insn_trans/trans_rvvk.c.inc` and helpers are defined in `target/riscv/vcrypto_helper.c`. Co-authored-by: Kiran Ostrolenk <kiran.ostrolenk@codethink.co.uk> [max.chou@sifive.com: Replaced vstart checking by TCG op] Signed-off-by: Kiran Ostrolenk <kiran.ostrolenk@codethink.co.uk> Signed-off-by: Lawrence Hunter <lawrence.hunter@codethink.co.uk> Signed-off-by: Max Chou <max.chou@sifive.com> Reviewed-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com> [max.chou@sifive.com: Exposed x-zvksh property] Message-ID: <20230711165917.2629866-12-max.chou@sifive.com> Signed-off-by: Alistair Francis <alistair.francis@wdc.com>
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6 changed files with 177 additions and 2 deletions
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@ -635,3 +635,137 @@ void HELPER(vsha2cl64_vv)(void *vd, void *vs1, void *vs2, CPURISCVState *env,
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vext_set_elems_1s(vd, vta, env->vl * esz, total_elems * esz);
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env->vstart = 0;
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}
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static inline uint32_t p1(uint32_t x)
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{
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return x ^ rol32(x, 15) ^ rol32(x, 23);
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}
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static inline uint32_t zvksh_w(uint32_t m16, uint32_t m9, uint32_t m3,
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uint32_t m13, uint32_t m6)
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{
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return p1(m16 ^ m9 ^ rol32(m3, 15)) ^ rol32(m13, 7) ^ m6;
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}
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void HELPER(vsm3me_vv)(void *vd_vptr, void *vs1_vptr, void *vs2_vptr,
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CPURISCVState *env, uint32_t desc)
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{
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uint32_t esz = memop_size(FIELD_EX64(env->vtype, VTYPE, VSEW));
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uint32_t total_elems = vext_get_total_elems(env, desc, esz);
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uint32_t vta = vext_vta(desc);
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uint32_t *vd = vd_vptr;
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uint32_t *vs1 = vs1_vptr;
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uint32_t *vs2 = vs2_vptr;
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for (int i = env->vstart / 8; i < env->vl / 8; i++) {
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uint32_t w[24];
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for (int j = 0; j < 8; j++) {
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w[j] = bswap32(vs1[H4((i * 8) + j)]);
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w[j + 8] = bswap32(vs2[H4((i * 8) + j)]);
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}
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for (int j = 0; j < 8; j++) {
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w[j + 16] =
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zvksh_w(w[j], w[j + 7], w[j + 13], w[j + 3], w[j + 10]);
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}
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for (int j = 0; j < 8; j++) {
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vd[(i * 8) + j] = bswap32(w[H4(j + 16)]);
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}
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}
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vext_set_elems_1s(vd_vptr, vta, env->vl * esz, total_elems * esz);
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env->vstart = 0;
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}
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static inline uint32_t ff1(uint32_t x, uint32_t y, uint32_t z)
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{
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return x ^ y ^ z;
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}
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static inline uint32_t ff2(uint32_t x, uint32_t y, uint32_t z)
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{
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return (x & y) | (x & z) | (y & z);
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}
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static inline uint32_t ff_j(uint32_t x, uint32_t y, uint32_t z, uint32_t j)
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{
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return (j <= 15) ? ff1(x, y, z) : ff2(x, y, z);
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}
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static inline uint32_t gg1(uint32_t x, uint32_t y, uint32_t z)
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{
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return x ^ y ^ z;
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}
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static inline uint32_t gg2(uint32_t x, uint32_t y, uint32_t z)
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{
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return (x & y) | (~x & z);
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}
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static inline uint32_t gg_j(uint32_t x, uint32_t y, uint32_t z, uint32_t j)
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{
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return (j <= 15) ? gg1(x, y, z) : gg2(x, y, z);
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}
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static inline uint32_t t_j(uint32_t j)
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{
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return (j <= 15) ? 0x79cc4519 : 0x7a879d8a;
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}
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static inline uint32_t p_0(uint32_t x)
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{
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return x ^ rol32(x, 9) ^ rol32(x, 17);
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}
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static void sm3c(uint32_t *vd, uint32_t *vs1, uint32_t *vs2, uint32_t uimm)
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{
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uint32_t x0, x1;
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uint32_t j;
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uint32_t ss1, ss2, tt1, tt2;
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x0 = vs2[0] ^ vs2[4];
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x1 = vs2[1] ^ vs2[5];
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j = 2 * uimm;
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ss1 = rol32(rol32(vs1[0], 12) + vs1[4] + rol32(t_j(j), j % 32), 7);
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ss2 = ss1 ^ rol32(vs1[0], 12);
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tt1 = ff_j(vs1[0], vs1[1], vs1[2], j) + vs1[3] + ss2 + x0;
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tt2 = gg_j(vs1[4], vs1[5], vs1[6], j) + vs1[7] + ss1 + vs2[0];
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vs1[3] = vs1[2];
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vd[3] = rol32(vs1[1], 9);
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vs1[1] = vs1[0];
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vd[1] = tt1;
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vs1[7] = vs1[6];
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vd[7] = rol32(vs1[5], 19);
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vs1[5] = vs1[4];
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vd[5] = p_0(tt2);
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j = 2 * uimm + 1;
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ss1 = rol32(rol32(vd[1], 12) + vd[5] + rol32(t_j(j), j % 32), 7);
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ss2 = ss1 ^ rol32(vd[1], 12);
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tt1 = ff_j(vd[1], vs1[1], vd[3], j) + vs1[3] + ss2 + x1;
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tt2 = gg_j(vd[5], vs1[5], vd[7], j) + vs1[7] + ss1 + vs2[1];
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vd[2] = rol32(vs1[1], 9);
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vd[0] = tt1;
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vd[6] = rol32(vs1[5], 19);
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vd[4] = p_0(tt2);
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}
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void HELPER(vsm3c_vi)(void *vd_vptr, void *vs2_vptr, uint32_t uimm,
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CPURISCVState *env, uint32_t desc)
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{
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uint32_t esz = memop_size(FIELD_EX64(env->vtype, VTYPE, VSEW));
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uint32_t total_elems = vext_get_total_elems(env, desc, esz);
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uint32_t vta = vext_vta(desc);
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uint32_t *vd = vd_vptr;
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uint32_t *vs2 = vs2_vptr;
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uint32_t v1[8], v2[8], v3[8];
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for (int i = env->vstart / 8; i < env->vl / 8; i++) {
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for (int k = 0; k < 8; k++) {
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v2[k] = bswap32(vd[H4(i * 8 + k)]);
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v3[k] = bswap32(vs2[H4(i * 8 + k)]);
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}
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sm3c(v1, v2, v3, uimm);
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for (int k = 0; k < 8; k++) {
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vd[i * 8 + k] = bswap32(v1[H4(k)]);
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}
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}
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vext_set_elems_1s(vd_vptr, vta, env->vl * esz, total_elems * esz);
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env->vstart = 0;
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}
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