Push AUD_init down to devices

Now we can safely call AUD_init multiple times we can push it down to
individual audio devices, rather than having to pass it from the board
init.

Signed-off-by: Paul Brook <paul@codesourcery.com>
This commit is contained in:
Paul Brook 2009-05-12 12:33:04 +01:00
parent 0d9acba8fd
commit 22d83b140e
23 changed files with 46 additions and 102 deletions

View file

@ -93,14 +93,8 @@ static MouseTransformInfo palmte_pointercal = {
static void palmte_microwire_setup(struct omap_mpu_state_s *cpu)
{
uWireSlave *tsc;
AudioState *audio = 0;
#ifdef HAS_AUDIO
audio = AUD_init();
#endif
tsc = tsc2102_init(omap_gpio_in_get(cpu->gpio)[PALMTE_PINTDAV_GPIO],
audio);
tsc = tsc2102_init(omap_gpio_in_get(cpu->gpio)[PALMTE_PINTDAV_GPIO]);
omap_uwire_attach(cpu->microwire, tsc, 0);
omap_mcbsp_i2s_attach(cpu->mcbsp1, tsc210x_codec(tsc));