Push AUD_init down to devices

Now we can safely call AUD_init multiple times we can push it down to
individual audio devices, rather than having to pass it from the board
init.

Signed-off-by: Paul Brook <paul@codesourcery.com>
This commit is contained in:
Paul Brook 2009-05-12 12:33:04 +01:00
parent 0d9acba8fd
commit 22d83b140e
23 changed files with 46 additions and 102 deletions

View file

@ -104,13 +104,10 @@ static void audio_init(qemu_irq *pic)
}
if (audio_enabled) {
AudioState *s;
s = AUD_init();
for (c = soundhw; c->name; ++c) {
if (c->enabled) {
if (c->isa) {
c->init.init_isa(s, pic);
c->init.init_isa(pic);
}
}
}