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rust: qdev: add clock creation
Add a Rust version of qdev_init_clock_in, which can be used in instance_init. There are a couple differences with the C version: - in Rust the object keeps its own reference to the clock (in addition to the one embedded in the NamedClockList), and the reference is dropped automatically by instance_finalize(); this is encoded in the signature of DeviceClassMethods::init_clock_in, which makes the lifetime of the clock independent of that of the object it holds. This goes unnoticed in the C version and is due to the existence of aliases. - also, anything that happens during instance_init uses the pinned_init framework to operate on a partially initialized object, and is done through class methods (i.e. through DeviceClassMethods rather than DeviceMethods) because the device does not exist yet. Therefore, Rust code *must* create clocks from instance_init, which is stricter than C. Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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4 changed files with 125 additions and 31 deletions
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@ -7,6 +7,8 @@ pub use crate::bitops::IntegerExt;
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pub use crate::cell::BqlCell;
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pub use crate::cell::BqlRefCell;
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pub use crate::qdev::DeviceMethods;
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pub use crate::qom::IsA;
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pub use crate::qom::Object;
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pub use crate::qom::ObjectCast;
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