virtio-gpu: Register capsets dynamically

virtio_gpu_virgl_get_num_capsets will return "num_capsets", but we can't
assume that capset_index 1 is always VIRGL2 once we'll support more capsets,
like Venus and DRM capsets. Register capsets dynamically to avoid that problem.

Reviewed-by: Manos Pitsidianakis <manos.pitsidianakis@linaro.org>
Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Message-Id: <20241024210311.118220-13-dmitry.osipenko@collabora.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2024-10-25 00:03:10 +03:00 committed by Alex Bennée
parent 7c092f17cc
commit 1333fd0693
3 changed files with 28 additions and 15 deletions

View file

@ -207,6 +207,8 @@ struct VirtIOGPU {
QTAILQ_HEAD(, VGPUDMABuf) bufs;
VGPUDMABuf *primary[VIRTIO_GPU_MAX_SCANOUTS];
} dmabuf;
GArray *capset_ids;
};
struct VirtIOGPUClass {
@ -352,6 +354,6 @@ void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g);
void virtio_gpu_virgl_reset(VirtIOGPU *g);
int virtio_gpu_virgl_init(VirtIOGPU *g);
int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
GArray *virtio_gpu_virgl_get_capsets(VirtIOGPU *g);
#endif