qom: Have class_init() take a const data argument

Mechanical change using gsed, then style manually adapted
to pass checkpatch.pl script.

Suggested-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20250424194905.82506-4-philmd@linaro.org>
This commit is contained in:
Philippe Mathieu-Daudé 2025-02-09 23:47:35 +01:00
parent f1fa787b92
commit 12d1a768bd
1121 changed files with 1774 additions and 1707 deletions

View file

@ -82,7 +82,7 @@ static const Property stellaris_gamepad_properties[] = {
keycodes, qdev_prop_uint32, uint32_t),
};
static void stellaris_gamepad_class_init(ObjectClass *klass, void *data)
static void stellaris_gamepad_class_init(ObjectClass *klass, const void *data)
{
DeviceClass *dc = DEVICE_CLASS(klass);
ResettableClass *rc = RESETTABLE_CLASS(klass);