mirror of
https://github.com/Motorhead1991/qemu.git
synced 2025-08-06 01:03:55 -06:00
ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
This commit is contained in:
parent
da3f7a3ab9
commit
0e1be59ed9
5 changed files with 36 additions and 20 deletions
|
@ -1,7 +1,7 @@
|
|||
#include "qemu/osdep.h"
|
||||
#include "qemu/error-report.h"
|
||||
#include "qemu/module.h"
|
||||
#include "sysemu/sysemu.h"
|
||||
#include "qapi/error.h"
|
||||
#include "ui/console.h"
|
||||
#include "ui/egl-helpers.h"
|
||||
#include "ui/egl-context.h"
|
||||
|
@ -191,21 +191,21 @@ static const DisplayGLCtxOps eglctx_ops = {
|
|||
|
||||
static void early_egl_headless_init(DisplayOptions *opts)
|
||||
{
|
||||
display_opengl = 1;
|
||||
DisplayGLMode mode = DISPLAYGL_MODE_ON;
|
||||
|
||||
if (opts->has_gl) {
|
||||
mode = opts->gl;
|
||||
}
|
||||
|
||||
egl_init(opts->u.egl_headless.rendernode, mode, &error_fatal);
|
||||
}
|
||||
|
||||
static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
|
||||
{
|
||||
DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
|
||||
QemuConsole *con;
|
||||
egl_dpy *edpy;
|
||||
int idx;
|
||||
|
||||
if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
|
||||
error_report("egl: render node init failed");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
for (idx = 0;; idx++) {
|
||||
DisplayGLCtx *ctx;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue