net: Transmit zero UDP checksum as 0xFFFF

The checksum algorithm used by IPv4, TCP and UDP allows a zero value
to be represented by either 0x0000 and 0xFFFF. But per RFC 768, a zero
UDP checksum must be transmitted as 0xFFFF because 0x0000 is a special
value meaning no checksum.

Substitute 0xFFFF whenever a checksum is computed as zero when
modifying a UDP datagram header. Doing this on IPv4 and TCP checksums
is unnecessary but legal. Add a wrapper for net_checksum_finish() that
makes the substitution.

(We can't just change net_checksum_finish(), as that function is also
used by receivers to verify checksums, and in that case the expected
value is always 0x0000.)

Signed-off-by: Ed Swierk <eswierk@skyportsystems.com>
Signed-off-by: Jason Wang <jasowang@redhat.com>
This commit is contained in:
Ed Swierk 2017-11-16 06:06:06 -08:00 committed by Jason Wang
parent ebc2327f07
commit 0dacea92d2
5 changed files with 11 additions and 4 deletions

View file

@ -486,7 +486,7 @@ static void net_tx_pkt_do_sw_csum(struct NetTxPkt *pkt)
net_checksum_add_iov(iov, iov_len, pkt->virt_hdr.csum_start, csl, cso);
/* Put the checksum obtained into the packet */
csum = cpu_to_be16(net_checksum_finish(csum_cntr));
csum = cpu_to_be16(net_checksum_finish_nozero(csum_cntr));
iov_from_buf(iov, iov_len, csum_offset, &csum, sizeof csum);
}