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net: Transmit zero UDP checksum as 0xFFFF
The checksum algorithm used by IPv4, TCP and UDP allows a zero value to be represented by either 0x0000 and 0xFFFF. But per RFC 768, a zero UDP checksum must be transmitted as 0xFFFF because 0x0000 is a special value meaning no checksum. Substitute 0xFFFF whenever a checksum is computed as zero when modifying a UDP datagram header. Doing this on IPv4 and TCP checksums is unnecessary but legal. Add a wrapper for net_checksum_finish() that makes the substitution. (We can't just change net_checksum_finish(), as that function is also used by receivers to verify checksums, and in that case the expected value is always 0x0000.) Signed-off-by: Ed Swierk <eswierk@skyportsystems.com> Signed-off-by: Jason Wang <jasowang@redhat.com>
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5 changed files with 11 additions and 4 deletions
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@ -486,7 +486,7 @@ static void net_tx_pkt_do_sw_csum(struct NetTxPkt *pkt)
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net_checksum_add_iov(iov, iov_len, pkt->virt_hdr.csum_start, csl, cso);
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/* Put the checksum obtained into the packet */
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csum = cpu_to_be16(net_checksum_finish(csum_cntr));
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csum = cpu_to_be16(net_checksum_finish_nozero(csum_cntr));
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iov_from_buf(iov, iov_len, csum_offset, &csum, sizeof csum);
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}
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